Reduces the player's opacity when they aim down sights in 3rd-person.
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Changelogs
Version 1.2
Added failsafe for if the player is not aiming down sights but is not completely opaque
Version 1.1
Added a check to prevent the player becoming transparent if the Toggle POV control is being held
I made this mod out of necessity after moving my 3rd-person camera, I noticed my character would get in the way when aiming down sights, but I didn't want to change the camera position to accommodate.
This mod simply reduces the player's opacity to 50% when aiming down sights in 3rd-person.
Known Issues:
Opening the pip-boy while aiming down sights in 3rd-person will make the pip-boy invisible. I can't seem to find a good way to fix this
Your weapon does not become transparent as well. Unfortunately this is a limitation of the SetActorAlpha command