Fixes multiple pipboy:on nodes in the vanilla game armor meshes and TTW. As well as any other mods I decide to fix.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version SMIM version 1
Release
Version 1.2
Fixed Military police armors which simply lacked the pipboy:on node altogether??
Adjusted Paulson's Outfit M to fix visual pipboy oddities in TTW version.
Version 1.1
Fixed Reinforced Metal Armor meshes
Version 1
Release
Que? If you use an animation replacer you're bound to notice some vanilla armors are plagued by bad pipboy:on nodes that cause an annoying flicker when used (near the left wrist.) Well I finally adjusted/redid said meshes! Issues included overlapping faces, too large of meshes, and the nodes simply... not existing. I think I got all the big armors that stood out, but there might be more...(I'm sure you'll all let me know about them.) The mod covers both male and female variants.
Some armors effected by bad pipboy:on meshes include:
Enclave Remnant Power Armor
Enclave Remnant Tesla Armor
NCR Salvaged Power Armor
Assassin Suit
Stealth Suit MK II
Tribal/Ashur's Power Armor (TTW)
Reinforced Metal Armor
If you are using Titans of the New West 2.0 alongside PAVE, PAVE Node Fixes are not required!