Fallout New Vegas
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Hopper31

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Hopper31

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About this mod

Ports over the contextual ammo looting system from Fallout 76. You are more likely to find ammo for the weapon you are using.

Requirements
Permissions and credits
Changelogs
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FEATURES
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Several updates ago, Fallout 76 added a nifty little feature that would cause players to be much more likely to find ammo for weapons they are currently using, however at times it can be a bit overzealous, giving players much more ammo than they expend. I like this feature, so I've ported it into NV, with some changes!

The mod is fully configurable, but by default, you will have a 10% chance, plus your luck, to gain a random amount of ammo from any target you kill, or from any container that normally contains ammo. Locked containers gain up to a 10% bonus to spawn additional ammo. For NPCs you kill, you can get anywhere from 10%, to 50% of your weapon's magazine size back, but never more than it would take to kill a target. For example, if you kill a Bloatfly with an AMR, you will only ever have a chance to get back one round, whereas a minigun could get two rounds.

For containers, you can get the same 10% to 50%, but locked containers will spawn up to an additional 50% ammo. In addition, the scrounger perk adds a small bonus to ammo spawning chances, 5% for bodies, 15% for containers.

A formlist is included to filter out certain ammos which would be problematic to find in the world, such as Archimedes II charges, Microfusion Breeders, and Mini-Nukes.

As mentioned above, all of these values can be tweaked in the included config file.

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Requirements
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xNVSE
JIP LN Plugin
Johnny Guitar NVSE

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Credits
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ItsMeJesusHChrist for the high res Vault Boy used in the thumbnail.