About this mod
This mod pops up a terminal when you enter a random encounter zone, allowing you to choose which one to trigger and also adds quest markers!
- Requirements
- Permissions and credits
- Changelogs
- Donations
I do not like randomness. For example, missing out on the Firelance or spawning molerats instead of Enclave soldiers for loot.
This mod will save and pop up a terminal when you get near a random encounter zone, allowing you to select what encounter you want to occur.
Also there is a quest named trigger, which will point to the last encounter you triggered (because many, many times I missed random encounters because I was not heading in their direction).
Video demonstration:
Notes:
1. This is an alpha version, meaning that:
a) The random encounter descriptions are from the game files. They may not have the most meaningful descriptions
b) I did not run extensive testing, trying every single possible trigger location and encounter.
WARNING: If a random encounter that you selected does not occur, it probably means you did not meet the requirements! (E.g. You need to complete "Trouble on the homefront" to encounter Vault 101 settlers in the wasteland)
How does it work???
The only script that was modified from the vanilla game was FFETriggerScript, the rest of this mod uses new scripts and quests. You can check the mod using FNVEdit and the GECK.
Will this be in vanilla Fallout 3?
I am using JIP NVSE Plugin functions that are not in FOSE for Fallout 3.
Usage: Feel free to use this mod however you like, if you make another version from this mod I would appreciate a mention