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Changelogs
Version 1.6
Fixed an Issues with Delay not working as Intended
Fixed Sound Option not Working
Fixed UI Size Option not Working
Cleaned Up JSON
Added Compatiblity to JustModAssorted Sprint
Version 1.5
Misc: Add correct info in comment's section of INI file.
Misc: Add correct info in ESP file
Misc: Fixed mixed language in ESP (not affect on player)
Version 1.4
Now you can disable nortification via INI/UX Toolkit
Bugfix for sound and UI size settings
Version 1.3
Added forward dashing Added sneaking dashing Prevent Dashing if Legs are crippled Added Extra Text Element for Cripple Added Color Function to UI Element Added Size Function to UI Element Added Position Function to UI Element Added Sneak Specific Animation Fixed Sound not playing correctly Sound can be toggled in the INI or in Toolkit Added Volume Function to INI and Toolkit
Remember the fun days when you played shooters with high mobility like Doom, Cyberpunk and come CoDs?
The mod allows you to dash like in some modern first person shooter by pressing a key.
And it's balanced! AP cost, length of dashing, delay and damage resistance are configurable!
On keyboard by default it is done via pressing ALT while holding Forward\Left\Backward\Right keys buttons.
On controller it works by quickly tapping B button. Long tap will execute your default button function.
You can always change keyboard key in config file. Refer to THIS CHART (KEY) to change key. And you can always change controller button in config file. Refer to THIS CHART (BUTTON) to change button. Features:
works with all weapons;
smooth animation transitions;
look, fire, reload, drink, eat, sleep, do whatever you want in dashing - everything will work;
Gamepad support;
ability to change key/button for dashing;
Left, Right and Backward dashing;
ability turn off/on Blur effect;
ability to change AP cost;
ability to change length of dash;
message if you don't have enough AP for dashing.
UX Toolkit support! - now you can configure everything in cool menu, not in a lame ini file!
Compatibility: This mod can work weirdly with weapon that comes with kNVSE sets with locomotion inside them. We advise you to use kNVSE sets without locomotion inside them and just download any other standalone locomotion (Frozen, Hitman, Rockbiter, combined locomotions)
UX Toolkit support! - now you can configure everything in cool menu, not in a lame ini file!
Limitations: No, you can't dash while jumping. Pepesad.
Permissions: Ask me before doing anything.
Credits: MrShersh - scripting and brainstorming Sigerious - coming up with idea, brainstorming and animations Anro - helping with UI stuff, controller and cleaning up code