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Mutant Mods

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19 comments

  1. Freyr95
    Freyr95
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    This should've been made as a patch to the original mod, not an esm replacer since it got updated and this now overwrites any updates that would've been made to it.

    Here's an esp patch for the original mod that will be compatible with future updates.
    1. jojobizz1
      jojobizz1
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      Would have prefered If It was just espless but cool
  2. xxStahlxx
    xxStahlxx
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    Hello,
     
    I have a question for you
     
    In your video "I Turned New Vegas Into Classic Fallout With 60+ Mods"
     
    What is the running animation mod you are using at 9:20 and 10:05, as well as the walking animation at 10:17 
     
    Thank you 
    1. XedieYT
      XedieYT
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  3. parsleyispunk
    parsleyispunk
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    >not lore accurate

    yeah they are. you can ask Cass about what it's like running a caravan and she'll bring up the NCR toll booths

    >"And if it's not raiders, Powder Gangers, it's NCR tolls. They need to get the money from somewhere, even if it's Vegas-bound."
    1. Peepee1284
      Peepee1284
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      yeah they. dont care
    2. Jacksonelhage
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      they're not present in the game. its not like making a tool booth is some gargantuan task that had to be cut from the game for time constraints. maybe caravans have to pay a toll when they pass through the Mojave outpost. but I don't think there'd really be a bunch of little toll booths all around the map
    3. MutantModder
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      Exactly, the Mojave is too dangerous a place still.
    4. Deathbyautopsy
      Deathbyautopsy
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      It's a plot hole as far as I'm concerned. 
      The NCR has trouble holding territory everywhere near the toll booths, ESPECIALLY right next to Nipton for obvious reasons.
      So uh, no it doesn't really make sense that the NCR would magically have a Toll booth every ten miles in area's where their already struggling supply line can't reach.
    5. ciruelero
      ciruelero
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      yup. tolls can only take place in areas with ncr barracks next to them. not in the middle of nowhere with 1 measly guard.
  4. ciruelero
    ciruelero
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    I like this mod. The tolls are way too unprotected to be accurate and realistic. Some have 1 measly guard.

    The Tolls should be placed on areas NRC totally controls. Not in the middle of nowhere. Thanks.
  5. CarlZee
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    Furthermore, they aren't lore accurate.

    They are, though. When you ask Cass about caravan life she says "And if it's not raiders, Powder Gangers, it's NCR tolls. They need to get the money from somewhere, even if it's Vegas-bound."

    I should probably navmesh the area though, now that I know how. Thanks for reminding me.
    1. MutantModder
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      I don't think she meant within the game map though. How can they have toll booths without getting the Mojave under control first? Raiders are all over the place, legion, etc. Meh doesn't matter, I didn't want them on my streets anyway bro sorry lol. Love your work btw, one of the best content creators on Nexus imo.
    2. CarlZee
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      No problem man, you're free to play the game how you want to :D
    3. deleted179021544
      deleted179021544
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      You absolutely CAN have tolls in instable land.
      >place a toll booth
      >place a bunch of guards

      Done. 
      If someone attacks it? Replace the guards with fresh conscripts. We know in lore the NCR sends in thousands of men to die every year during the NCR-Legion war, so we need a place to send in these guys to die, why not have it be in toll booths in raider controlled land? And even if you still are adament it's "impossible" for some reason, it still makes sense for the NCR to have attempted toll booths in the first place along the Long 15 so having empty abandoned toll booths makes sense. 
    4. golivie
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      And who would've guessed. The original mod was updated so tolls have correct navmesh. 
    5. Deathbyautopsy
      Deathbyautopsy
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      I don't see how they could have tolls in instable land when they can't really get any troops through crappy areas full of raiders without dying instantly on the way. 
      Have you seen how well armed the Vipers and Jackals can be? 
  6. Peepee1284
    Peepee1284
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    another MM W
    1. corruptedpsyche71
      corruptedpsyche71
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      Very common W, actually.