Fire-based weapons cook the meat on all edible enemies.
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Changelogs
Version 1.2
Added charred meat items to replace steaks on burnt enemies.
Version 1.1
Added 50% chance of cooking the meat, with survival skill aiding in your chances.
All edible enemies now covered.
Version 1
Release
Sometimes in the Wasteland you have to make use of what you got, and those fire-based weapons seem pretty capable! Who's up for some fresh barbeque?
I originally came up with the idea of this mod for personal use, with the hope that it might give a little more incentive to carry around and use fire-based weapons. As such, is it fully compatibility with TTW. The mod currently gives the player the ability to cook every type of edible enemy with fire type weapons (E.g.: Flamer, Incinerator, Shishkebab, etc.) The chance to receive the charred meat is aided by your survival stat.