Fallout New Vegas

File information

Last updated

Original upload

Created by

SHAD0WC0BRA

Uploaded by

SHAD0WC0BRA

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Safe to use

About this mod

Contains a mesh and textures for a new weapon, the Heavy 9mm Submachine Gun. This is a modder's resource and contains no plugin.

Requirements
Permissions and credits
Changelogs
This is a free-to-use modder's resource.

This file contains a mesh for a weapon that I planned to call the "Heavy 9mm Submachine Gun," along with all the textures I edited so that all the parts fit together color-wise. Ultimately, I was unsatisfied with how ugly the weapon looks in first-person view even with the edited textures, but I probably spent more time getting this model to work than I've spent on any weapon mesh I've made in the past. Thus, I decided to finish it out to a form that's almost releasable in case anyone else likes it.

In the Art and Sound tab of the GECK weapon form, use the following specifications to make the weapon work properly:

Reload Anim - ReloadA
Hand Grip - DEFAULT
Attack Anim - AttackLoop
Animation Type - TwoHandAutomatic

REQUIREMENTS
Lonesome Road and Gun Runners' Arsenal are required to use this mesh and its textures.

KNOWN ISSUES
The top (derived from the Nail Gun) part of the weapon appears much more reflective than the rest. You may be able to fix this by editing the Material Property or by toning down the normal map, but given that I don't plan to release this weapon in an actual mod myself, it is at the bottom of my priority list.

Please report anything else you find in the comments.

RECOMMENDATIONS
If you like this weapon, you can try CafeImp's implementation.