About this mod
A reworked Service Rifle with the body of a Assault Carbine and magazines from a 9mm Submachine gun. Version 2 now makes it a bit modular.
- Permissions and credits
- Changelogs
Basically i've converted a Service Rifle to full auto, changed the body of the model to the Assault Carbine and last (and most definetly not least) it uses 9mm submachine gun magazines (standard and drum!) and ammo!
[[Update]] Version 2 has the SR-9 Carbine become a bit more modular. You can now add a supressor and if you got to any workbench with a wrench, you can remove the stock or add it back on (don't worry it doesn't affect stability/that's an idea though!). I set it up so that when the wrench is used, another one is added to your inventory when you put the stock back on. I figured it makes more sense to still have it for use instead of it disappearing to nowhere. With the stock removed you can use the same weapon mods same as normal!
I have also adjusted the capacity of the normal magazines to 30 because aparently I forgot to do that in the original release! Whoopsie daisy!!
You can buy it from Chet in Goosprings and the Vendortron at Gun Runners. I've added another unique semi-auto version with a scope to Alexander's Inventory at the 188 Trading Post! [[End of Update]]
There is also a unique version in the Camp McCarran shooting range area by the tents. BUT BEWARE!!!! Due to interruptions in the testing phase, if you attach a normal Service Rifle upgraded spring, the fire rate goes up but the weapon degrades much faster!
I have not added this to any leveled lists (I don't know how yet!) so if anyone likes this enough to do that, go ahead!
Also, I only used base game assets to make this, so if anyone wants to do other mods with this.......THEN DO! BE FREE! CREATE!
If you like the mod, please endorse!
Thank you!
Jumpman03