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MMuton

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MMuton

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About this mod

Allows you to get "used" crafting items such as syringes and bottles back when you use them.

Requirements
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Changelogs
This mod is a medical mod, as it stops your courier from consuming lunch boxes and coke bottles during dinner(saving you some crafting materials in the progress!). The items have a chance of breaking upon use, which prevents them from being infinitely reusable!

Does what it says on the tin, it allows you to keep the items you would normally lose upon activation. This mod has been created using vanilla scripts and is as safe as the Honest Hearts DLC!

NOTE:
You have to reopen the Pip-Boy for the items to appear! (For now)

Affected items(so far):

Empty Syringe
Med-X
Slasher
Psycho
Rebound

Empty Jet Inhaler
Jet
Ultrajet
Dixon's Jet
Rocket
Turbo

Whiskey Bottle
Whiskey
Dixon's Whiskey
Wasteland Tequila
Sierra Madre Martini

Empty Sunset Sarsaparilla Bottle
Sunset Sarsaparilla
Steady

Empty Cola Bottle
Nuka-Cola
Rum & Nuka
Atomic Cocktail

Lunch Box
Caravan Lunch
Trail Mix

Tin Can
Pork n’ beans
Buffout

Known Issues
-The break sound and the notification will play regardless of whether or not it is the player that consumed the item.
    This is vanilla behavior, the only reason this isn't prevalent is because the consumables weren't placed in an area reachable by sandboxing NPC's. What this means is: Sometimes you will get a notification about a broken bottle or a tin can when roaming around certain areas like McCarran. However, this happens quite rarely so I wouldn't really worry about it.

Coming Later (Maybe)
Option to disable "Item added" dialogue
Scotch
Jake Juice
Vodka

Compatibility
Could be incompatible with mods that alter the IDs of the listed objects but other than that it just adds an item effect that triggers a simple script upon use.