Fallout New Vegas

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Created by

WebbProductionsEntertain

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About this mod

A long anticipated armor pack from Fallout Revelation Blues. Enjoy these 23 new armors from the new developing Fallout New Vegas mod.

Requirements
Permissions and credits
Donations
Overview:
An armor pack featuring many new armors for the developing mod project, Fallout Revelation Blues.

Features:
23 brand new armors for you as the player to try out and play around with.  

Requirements:
You will need all of the DLC's for this mod pack to work as some armors do use some of the textures from them. 
You will need xNVSE, JIP, and Johnny Guitar for the integration file.

Customization for Integration version:
Please read pats of the config file. This file is with the integration version of the mod. So keep a close eye on it. 

Spoiler:  
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[Integrations]
bArizonaRangerOutfit=1
;general wasteland lists, relatively rare
;no NCR lists with this option
;will sometimes spawn with the hat regardless of bArizonaRangerHat
bArizonaRangerOutfitNCRLists=1
;this will add the arizona ranger outfits to some ncr ranger lists
bArizonaRangerHat=1
bChangadorArmor=1
bDaniteArmor=1
bDaniteHelmet=1
bRadiationArmor=1
bMafiaOutfit=1
bMafiaHat=1
bCasualWear=1
bFancyWear=1
bNCDeputyOutfits=1
;covers all the NC Deputy armor variants
bOConnorOutfit=1
bTibbetPrison=1
bTribalOutfit=1
bQuantoMaxxArmor=1
;1 for addition to Cliff Briscoe's shop in Novac, 2 to replace Logan's armor at Camp Searchlight
;only occurs once, doesn't matter if Logan is dead
bQuantoMaxxHelmet=1
;1 for addition to Cliff Briscoe's shop in Novac, 2 to replace Logan's armor at Camp Searchlight
;only occurs once, doesn't matter if Logan is dead
bDesertRangerArmorRegularIntegration=1
;integrates a non-unique version of the base-game Desert Ranger Combat Armor to some general lists and NCR ranger lists
bDesertRangerArmorHeavyIntegration=1
;integrates the heavier, metal armor looking MK1 Alt 1 armor to the same lists
bDesertRangerArmorSwitch=0
;1 to switch the vanilla placement of the Desert Ranger Combat Armor to the heavier, metal armor looking MK1 Alt 1, 2 to switch it to the one with the Merc Grunt Outfit pants
bDesertRangerHelmetSwitch=0
;1 to switch the vanilla placement of the Desert Ranger Combat Armor Helmet to the gas-mask-y MK1 Alt1 Helmet, 2 for the generic version of the helmet with no "forgive me mama" decal on it
bDesertRangerMK2Alt1Recipe=1
;1 to enable the recipe that lets you convert the base game Desert Ranger Combat Armor into the version with the Merc Grunt Outfit pants
;0 to disable the recipe
bDesertRangerMK2Alt2Recipe=1
;1 to enable the recipe that lets you convert the base game Desert Ranger Combat Armor into the genericized version
;0 to disable the recipe
bDesertRangerMK1Recipe=1
;1 to enable the recipe that lets you convert the base game Desert Ranger Combat Armor into the heavier, metal armor looking MK1 Alt 1
;0 to disable the recipe




Where is it?
In Goodsprings next to the General Store. Should be in a trunk called "Revelation Blues Armor Trunk". If you need more clarification. Look at the screenshots for the base version. Integrated version is dispersed all over the game.

Installation:
Install it with your mod manager

Credits:
Thanks to the entire Fallout Revelation Blues Team for helping create concepts for these armors!
Thanks to TheLozza for providing the mask resource for the Quanto Maxx Armor.
Thanks to Sweet6Shooter for integrating the armor into the world for the integration version. Give Kudos to her!!


Find out more about:
Check out the Fallout Revelation Blues Discord by clicking on the image here to find out more about the mod:


Tools I used:

FNVEdit
Photoshop
Blender
GECK