Fallout New Vegas
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rockbiter68

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rockbiter68

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About this mod

Blends Hit - Locomotion, rockomotion, and some of hitman's old locomotion (jump files) into one locomotion set.

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BLENDED LOCOMOTION
While this is a showcase for the Caravan Shotgun set, it does a good job job of demonstrating this locomotion set in action.


FEATURES
  • Covers all vanilla-locomotion files for two-handed and one-handed guns, energy weapons, and big weapons.
  • Features animated aiming-down-sights movement while walking and jumping.
  • Recommended to use with kNVSE animation sets, particularly my own (although they will work with anyone's).
  • Can be used with any kNVSE set if you wish.
  • No requirements. Plug and play.

DESCRIPTION
This is a straight copy-and-paste of the "Blended" locomotion set I keep including with all of my animation sets I release. I got tired of uploading multiple versions, so I told hitman that I'm doing this, and here we are. That's it.

The showcase is just a random video of one of my animation sets that shows it off. Basically: it's entirely hitman's stuff from Hit - Locomotion, except with my walking animations, as that adds iron sights sway while walking. And then I pulled hitman's old jumps from one of his old sets and slapped them in there and called it a day.



COMPATIBILITY
  • Overwrites vanilla animations by default, so will conflict with any mod that does that.
  • Can be placed in a kNVSE folder to avoid conflicts and overwrites.


SUPPORT
  • If you enjoy this mod in any capacity, please do consider endorsing it or donating.
  • If you wish to support me and my animating habits further, donations are very helpful.





CREDITS & THANKS

  • hitman47101, since the majority of the files here are made by him.