Fallout New Vegas
0 of 0

File information

Last updated

Original upload

Created by

Pepe the Frog

Uploaded by

Farsveinn

Virus scan

Safe to use

Tags for this mod

About this mod

PushTheWinButton's patch, updated to TTW 3.3.2. Also contains my minor changes indicated in the description.

Requirements
Permissions and credits
Translations
  • Spanish
Changelogs
Description

PushTheWinButton's patch, updated to TTW 3.3.2. Also contains my minor changes indicated in the description. Don't clean this plugin, I applied some of the changes from JSawyer Ultimate Edition - Push's Tweaks and they are fully compatible.

  • Removed scripted iLevelsPerPerk changes activated by selecting Hardcore in TTW (Use the INI from JSawyer Ultimate Edition).
  • Slight correction of rewards for looped quests: Walter's Scrap Metal and Yearning for Learning.
  • Disable No Weakness, Rad Tolerance and Almost Perfect perks (I'm sure I don't need to tell you why).
  • Fix some Broken HP balance and remove some additional creatures damage bonuses that were impossible to resist. 
  • Reduced Casino Output by 40% (TTW economy)
  • Grim Reaper's Sprint: removed second rank, and Iron Fist: +5 points of Unarmed damage per rank.
  • .32 rifles/.308 hunting rifle now can now be used to repair.
  • Wasteland Doctor and Scavengers have less loot.
  • Less ammo in the Overseer's locker and reduced experience rewards for repetitive tasks.
  • The skill required to disarm the Megaton bomb has been increased from 25 to 50.
  • Characters in the Mothership Zeta DLC and unique caravans are now essential. 
  • At the end of the DLC, a reward container appears in the ship bridge that contains all their unique items.
  • My First Infirmary - now requires a medical supplies.
  • I also highly recommend using Skill Book Rebalance for TTW

That's all. Thanks to RoyBatterian and PushTheWinButton for their work.