All credits go to Drumber and those who worked on Fallout Character Overhaul
Tous les crédits vont à Drumber et ceux qui ont travaillé sur Fallout Character Overhaul
File credits
Bethesda & Obsidian - Thanks for making this game easy to mod and providing tools to mod it! OnHolyServiceBound - Critique, and also working a lot on NPC's. Nekronom - Some Ghouls, some human normal maps, Cook-Cook and Lobotomites. And being an great critique and for showing me a lot of stuff that has helped me improve of course. You should definitely check out this guys work here. HiggsBp - Made an awesome installer for this mod that I am extremely grateful for. Nuska - Female normals and mesh that I used as a base, and teaching me some stuff very early on that made this mod possible. Throttlekitty - Animated Eyelashes Emerald Reign - Eye textures from before 2.2. Macintroll - Hair textures & some eye textures ZZJAY - Eyelash textures TFH - Scar textures OrmrSnaethorsen - Childrens Eye UV Maps DarkSoulDuck - Providing patches for quite a few mods. Antistar - Adult Eye UV Maps Dragbody - Raider Paint textures
Donation Points system
This mod is not opted-in to receive Donation Points
Fallout Character Overhaul to an update, Fallout Character Overhaul 3.01. But if you install the mod via Vortex, the update will compile with the original mod creating a bug on all PNJs when you uninstall/disable FCO and reactivate it. The bug does not occur with MO2. The bug this product with Vortex. This "mod" solves the problem by putting the Fallout Character Overhaul 3.01 file in a different file from FCO 3.0.
Fallout Character Overhaul à une mise à jour, Fallout Character Overhaul 3.01. Mais si vous installez le mod via Vortex, la mise à jour va se compiler avec le mod d'origine créant un bug sur tous les PNJs lorsque vous désinstaller/désactiver FCO et le réactiver. Le bug ne se produit pas avec MO2. Le bug ce produit avec le Vortex.
Ce "mod" résout le problème en mettant le fichier de Fallout Character Overhaul 3.01 dans un fichier différent de FCO 3.0.