Fallout New Vegas

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Last updated

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Created by

Bale

Uploaded by

Balebandr0

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Safe to use

About this mod

Another Based Installment, this one's for the junkies, Replacing most if not all chem consumables in the game.

Requirements
Permissions and credits
Changelogs
Donations
This mod contains a total of 28 replaced assets across the main game and DLCs

It requires JIP and Johnny for empty syringe script

There's also a built in patch for Zebumper's Animated Ingestibles, so for those who use that, you won't have to stare at the ugliest assets you've ever seen in your entire life 

Textures are 2K and 1K across the mod

What this replaces

* Stimpak and all its variants

* Fixer 

* Mentats

* Med-X

* Jet

* Steady 

* Buffout

* Cat Eye

* Hydra

* Rebound

* Turbo

* Doctor's Bag

* Psycho

* Rad-X

* RadAway

* Blood Pack

* Chemistry Set (Yes its animated)

* Chem Tube Rack

* Hot Plate

* All variants of the Dead Money cloud jars






Credits:


PistolPayback for his help and patience on scripts 

EliV3 for helping me figure out the graph editor for 3ds max

olrdtg over at the UE5 FO3 team for allowing me to work on his Chemistry Set, Hot Plate, and Chem Tube Rack. Also providing me with the empty syringe, the Radaway and Blood pack by CoolerThanCoolestGuy

pommymax - for allowing me to use some of his decal work on the chems

To_an - for his sprite designs, which some of these are based on

ajhakra - cubemaps 

Millenia - cubemaps

Models were made in 3ds max

Textured in Substance Painter