Fallout New Vegas

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ebizoe

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ebizoe

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About this mod

Shows damage numbers.

Requirements
Permissions and credits
Changelogs

Damage Numbers v1.11 and Larger Packs v1.16 DEMO video by Bryan T, aka bct18181. Thanks Bryan!

Features
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- Supports every type of damage in the game, including Damage-Over-Time types such as poison damages.
- Displays healing numbers (NPCs using stimpaks, Glowing Ones regenerating their health).
- Supports bleeding damages from Roy Batty and Puppettron's BLEED.
- Supports Xilandro Axeuora and Hitman47101's B42 Quickthrow. Thanks whodevenhackthissite for the idea.
- For guns that fire multiple projectiles with each shot (ie shotguns, tri-beam laser rifles), the total damage of each shot will be displayed instead of each projectiles' damage.
- Displays player's receiving damage and healing numbers. Thanks wandererhaha for the idea.
- Displays damage numbers for companions.
- You can watch NPCs/creatures fighting each other with damage numbers on through binoculars.

Compatiblity
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There are several reports of JIP Companions Command and Control being incompatible with this mod. If you encounter this issue, disable "Anti-Overlap" setting in JIP CC&C's MCM, then restart the game (Thanks Qolore7 for this tip).

Configuration Options
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This mod is configurable via editing "config\Damage Numbers.ini" directly, or via MCM. I recommend using MCM since it allows you to tweak the settings on the fly.

Using Custom Fonts
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You can use custom font for the damage number display.
To add custom fonts to the game, follow this how-to article, written by jazzisparis;

Installing extra UI fonts using JIP LN NVSE

If you need a ttf-to-bitmap font converter, try DC Font Generator by Team disthaven and aabby.