Fallout New Vegas

File information

Last updated

Original upload

Created by

CarlZee

Uploaded by

CarlZee

Virus scan

Safe to use

About this mod

Restores almost all of the legacy Fallout 3 animations present in NV's files as a Modder's Resource.

Permissions and credits
Changelogs
OVERVIEW

I really enjoy BlooperReel's Meat Prep Animation Restoration from the Pitt and recall in the description how the author was maybe planning on one day restoring the rest of the animations. I was impatient however and those Pitt Slaver animations were just too sweet to be left unused, so I reimplemented what I could on my own.

DISCLAIMER:
There are some furniture markers and anim objects included in the files which are nearly (emphasis on the *nearly*) identical to their Fallout 3 counterparts. For the furniture markers, they are mostly square panels or simple cubes, so they were very easy to recreate. However, some of the markers used some models as templates, such as the Auto Axe and Anchorage Battlemap markers. For the Auto Axe, it was fine since it was included in NV's files so it was easy to just cut that part of the weapon and use it, but since the Battlemap was not in the game, I decided not to recreate it to avoid the legal Grey Area.

As for the anim objects, the jug is just the moonshine bottle, which I positioned to be relatively the same as the Point Lookout object, same with the harmonica.

FEATURES

- Nearly 80 idle and special animations restored to a usable state, notable list below:
  • Point Lookout Meditate seated, Play instrument (Jug, Harmonica), Climb Up Ladder, Get Up Scratch Head
  • Mothership Zeta Disturbed Reaction (Hands to mouth, Clench Stomach, Drop to Knees)
  • Anchorage Power Armor Ready, General Jingwei Execution and Suicide, Point at Battlemap (Left, middle right), Drill Sergeant Yelling
  • Pitt  Auto Axe Work (Overhead, Middle), Welding Work (Overhead), Harass Slaves with Stick, Look at Crib, Shoveling Scrap (Left, Right),            Beat Slave, Slave Cower sitting, Slave Depressed sitting, Ashur Dialogue Anims (A to H), Krenshaw Dialogue Anims (A to E), Kick Slave on Floor, Cradle Baby, Bang on Fence Panicking, Lay on Floor in Pain, Weeping on Ground, Conspiring in Group

- Optional Replacer for the Auto Axe idles with my Concrete Cutter

ISSUES

The Idle Marker for the Slave Sitting Down Depressed sinks the NPC into the ground a bit and glitches them out, the Furniture equivalent works fine.

COMPATIBILITY

Should be compatible with everything.

INSTALL/UNINSTALL

To do it manually, add FO3AnimPack.esp in the Data folder and add the files in their corresponding directories. Remove the files to uninstall.

Alternatively, you can use a mod manager.

REQUIREMENTS

Just the base game.

MODDERS USE

Modders who want to use this resource can merge what they need instead of making this mod a requirement if they want. For ease of navigation, everything in this mod has the prefix or contains the expression "F3AP". I have already included some Idle Markers, but most of the idles are Loose animation types, so they can easily be used with Packages and scripts using PlayIdle for example.

MY OTHER MODS

Armor - NPC - Creatures

Father Elijah Accurate Face - Dead Money
Dean Domino Hair Cut Content Restored - Dead Money
Craftable Factionless Salvaged Power Armor
Endgame Areas Contain Ghouls - Lonesome Road
US Army Combat Helmet Revised - Lonesome Road
Vault 19 Red Jumpsuits
Sorrows Hair Style - Honest Hearts
Vault 34 Ghouls Have Vault Suits
Feral Ghouls and Jason Bright Brotherhood Robes
Feral Ghoul Armor and Outfit Pack
Clawzadores
Raiders Aren't Shirtless Dweebs

Weapons - Ammo

.45 Auto Submachine Gun Retexture - Honest Hearts
Cosmic Knife Gauntlet - Dead Money
Bean Bag Rounds in Dead Money
The Pitt Auto Axe in Lonesome Road
Steamer Gun
Laser Diffuser - A Laser Scattergun
Plasma Discharger - An Automatic Plasma Weapon
Sawed-Off Laser RCW
Teleforce - A Unique Electric Energy Pistol
Heat Ray - Superhot Laser Pistol
Easy Come Easy Go - Unique 9mm Pistol
9mm Pistol Laser Sight
Burst Atlas - Laser Sniper
Holorifle Nerf - Dead Money
Multiplas Pistol
Glock Plasma Revolver
Gauss Shotgun
CarlZee's Weapon Pack
Neutron Gun - Radiation Pistol
Dino-mite - Dinky Timebomb

Gameplay - Quests

Chaotic Big MT Infighting - Old World Blues
Legate Lanius the Ghost Person
Father Elijah Escapes - Dead Money
Westside Reputation
Ghost People Use Toxic Cloud Poison
Ant Burrow Restored - Honest Hearts
God can use Weapons - Dead Money
Detonate The One
Mojave Express Courier Delivery Work - Primm

Misc

F4NV Crutch - New Vegas Edition
Pre-War Cooking - My Personal Food Pack

Joke - Not Serious

Normal Pills- New Chem
Lore Friendly Immersive Legate Lanius Helmet Monster of the East Redux
Mobius is Morbius - Old World Blues

Enjoy :D