Fallout New Vegas

File information

Last updated

Original upload

Created by

erikhoudini

Uploaded by

erikhoudini

Virus scan

Safe to use

Tags for this mod

About this mod

Overhauls the Viper encampment from a series of falling apart shacks into a lore friendly tribal encampment.

Permissions and credits
Greetings, intrepid Mojave explorers!
I bring you version 2.0 of "NVTU - Highway 95 Viper's Encampment", a thorough, lore-friendly overhaul of the eponymous location, a part of the New Vegas Tactical Urbanism (NVTU) series.

One of the main goals of this overhaul is to add more depth and uniqueness to the Vipers, a minor gang that, until now, has been rather generic. The mod takes a deep dive into the lore of the Vipers, transforming their encampment into a place that truly represents their troubled history and ongoing decay.

The Vipers, emerging from Vault 15, have evolved over time from a full-fledged tribe to glorified raider junkies. This mod reflects that in the encampment's design, which is now a mixture of primitive settlement signs and crude fortifications amidst better tree coverage. A chem lab, tell-tale signs of addiction, and other remnants of their history, hint at the Vipers' tragic downfall.

What was once a barebones, barely noticeable spot on Highway 95, is now an immersive encampment, replete with the grit and character one would expect from a gang struggling to maintain its identity. Even if no NPCs were present, you'd unmistakably know you've stepped into Viper territory.

This 2.0 version addresses all previously reported issues and brings significant lore-friendly enhancements to the area. The design is more immersive and overall, better curated to capture the spirit of the decaying Viper tribe.

Drawing from the Fallout Bible, the Vipers were once a snake cult, worshipping a serpentine deity and engaging in human sacrifices. Despite their dire situation in New Vegas, this mod restores some of that unique backstory to this otherwise standard raider faction.

"NVTU - Highway 95 Viper's Encampment" is designed to revitalize this overlooked part of the Mojave, enriching your New Vegas experienceand providing a fresh perspective on the Vipers. The Mojave is a place of untold stories and hidden histories. This mod brings one such story to the forefront.

Stay sharp, Mojave travellers. You never know what lurks around the next bend.

“There were originally going to be two other raider tribes in addition to the Khans—the Vipers and some other group the Jackals. We had this idea worked out for the Vipers being in a cleft in a canyon with some beat-up wagons or motor homes, and a sort of snake-worship-cult thing going on. There was gonna be a quest where you could become an honorary Viper and go through their pit of serpents and gain the Snakeater perk for free. Sadly, we just didn't have time to actually build the map.”— Jess Heinig