Fallout New Vegas

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Jeanioz

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Jeanioz

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Fallout - New California and Fallout - The Frontier End Game Save Files, no mods installed other than Fallout - New California, Fallout - The Frontier and mods requirements for these mods.

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52 Fallout - New California End Game Save Files and Fallout - The Frontier Files of three gameplays.

Continuation from Fallout - New California End Game Save Files.

*** Crusader gameplay

27 Save Files, Path of Scientist beginning, NCR Mob gameplay in FNC, Crusader gameplay in FTF:

* autosave: at Breach Outreach Headquarters Personal Suite, after complete Crusader Main Quest Path A (all gear is in the bedroom trunk)
* quicksave: at Ostia Dungeons, before complete Crusader Main Quest Path A
* Save 0001: numbered save file forced by FNC, at Vault 18 Clinic, after use the Vit-o-matic Vigor Tester
* Save 0002: numbered save file forced by FNC, at Vault 18 Lower Apartments, going to bed
* Save 0003: numbered save file forced by FNC, exiting Vault 18
* Save 0004: numbered save file forced by FNC, after survive Blast Radius
* Save 0005: numbered save file forced by FNC, at Black Bear Lodge
* Save 0006: numbered save file forced by FNC, at Athens-Tec Mine Abyss, after get captured by Raiders
* Save 0007: numbered save file forced by FNC, at Athens-Tec Mine Barracks, after sell companions
* Save 0008: numbered save file forced by FNC, at Nos' Vertibird, flying to I-138 - I-15 Beltway to attack the NCR
* Save 0009: numbered save file forced by FNC, at I-138 - I-15 Beltway, after betray the Raiders and join the NCR
* Save 0010: numbered save file forced by FNC, defending Union City from Raiders
* Save 0011: numbered save file forced by FNC, at Euripides Power Relay Station
* Save 0012: numbered save file forced by FNC, looting Fort Daggerpoint
* Save 0013: numbered save file forced by FNC, escaping Fort Daggerpoint
* Save 0014: numbered save file forced by FNC, inflitrating Athens-Tec Mine
* Save 0015: numbered save file forced by FNC, at NCRAF Vertibird, assaulting Fort Daggerpoint
* Save 0016: numbered save file forced by FNC, at Fort Daggerpoint, before speak with the Father
* Save 0017: numbered save file forced by FNC, at Fort Daggerpoint, after speak with the Father
* Save 0018: numbered save file forced by FNC, at Fort Daggerpoint, intercepting the Enclave
* Save 0019: numbered save file forced by FNV, at Vault 11 sacrificial chamber, before major factions' point of no return
* (Saves 0020 and 0021 were skipped for some reason...)
* Save 0022: numbered save file forced by FTF, at NCR Headquarters, during A Bridge Too Far quest
* Save 0023: numbered save file forced by FTF, FlashbackSkipSave of He Believed in the NCR quest, at San Jose, before NCR Exiles and Crusaders' point of no return
* Save 0024: numbered save file forced by FTF, at Nuke Base, during Slaying The Black Knight quest
* Save 0025: numbered save file forced by FTF, at Nuclear Silo, during Slaying The Black Knight quest
* Save 0026: numbered save file forced by FTF, at Corvega Factory Entrance, during I Don't Want to set the World on Fire quest
* Save 0027: numbered save file forced by FTF, at Corvega Factory Power Station, during I Don't Want to set the World on Fire quest

*** Legion gameplay

18 Save Files, Path of Warrior beginning, Enclave Raider gameplay in FNC, Legion gameplay in FTF:

* autosave: at Underground Hangar Elevator, before complete Legion Main Quest Path A
* quicksave: at Office of Marcus Valerius, before complete Of Wolf and Man quest
* Save 0001: numbered save file forced by FNC, at Coach Bragg s Office, after use the Vit-o-matic Vigor Tester
* Save 0002: numbered save file forced by FNC, at Vault 18 Lower Apartments, going to bed
* Save 0003: numbered save file forced by FNC, exiting Vault 18
* Save 0004: numbered save file forced by FNC, after survive Blast Radius
* Save 0005: numbered save file forced by FNC, at Black Bear Lodge
* Save 0006: numbered save file forced by FNC, at Athens-Tec Mine Abyss, after get captured by Raiders
* Save 0007: numbered save file forced by FNC, at Nos' Vertibird, flying to I-138 - I-15 Beltway to attack the NCR
* Save 0008: numbered save file forced by FNC, at Euripides Power Relay Station
* Save 0009: numbered save file forced by FNC, looting Fort Daggerpoint
* Save 0010: numbered save file forced by FNC, escaping Fort Daggerpoint
* Save 0011: numbered save file forced by FNC, at Elsdragon s Vertibird, assaulting Fort Daggerpoint
* Save 0012: numbered save file forced by FNC, at Fort Daggerpoint, before speak with the Father
* Save 0013: numbered save file forced by FNC, at Fort Daggerpoint, after speak with the Father
* Save 0014: numbered save file forced by FNC, at Fort Daggerpoint, proceeding to the missile silo complex
* Save 0015: numbered save file forced by FNV, at Vault 11 sacrificial chamber, before major factions' point of no return
* Save 0016: numbered save file forced by FTF, at NCR Headquarters, during A Bridge Too Far quest
 
*** NCR gameplay

7 Save Files, continuation of Save 0023 from Crusader gameplay:

* autosave: at Breach Outreach Headquarters Personal Suite, after complete the NCR Main Questline (all gear is in the bedroom trunk)
* quicksave: during Dolus Eventualis quest, before resolve Rancor
* (Save 0024 was basically a copy of Save 0023, created when Save 0023 was loaded)
* Save 0025: numbered save file forced by FTF, at Inner Left Wing Core, Tramways, during Archimedes II quest, before defeat the Enclave Titan
* Save 0026: numbered save file forced by FTF, outside Lloyd Center, during Reign of Terror quest
* Save 0027: numbered save file forced by FTF, during The Shadow quest
* Save 0028: numbered save file forced by FTF, inside Vertibird Cockpit, during Fallout quest
* Save 0029: numbered save file forced by FTF, outside Vertibird Cockpit, during Fallout quest

***** Version 4 onwards also requires Slave Harbor Side quest Optional files

6 Save Files, all of them have the player's slave collar deactivated and all gear stored in Henry's stash and in the Vertbird parked outside the Hangar (it's the Vertbird originally parked on top of the Enclave Office unmarked location):

* autosave (Crusader gameplay): at Main Hangar, before escaping
* quicksave (Crusader gameplay): at NCR Mess Hall, after escaping, before report back to Tara
* autosave (NCR gameplay): at Hangar storage Rooms, before join the former Boss, Thomas, to revolt against the slavers
* quicksave (NCR gameplay): at Main Hangar, after kill all slavers inside, except Brooks and Leland (Thomas and his two slavers are helping)
* autosave (Legion gameplay): at Hangar garden Rooms, before convince Isaac to help
* quicksave (Legion gameplay): at Main Hangar, after winning the tournament, before dealing with Brooks and Leland (Isaac and the blind mute slaver are helping)

***** Version 5

Continuation from Slave Harbor End Game Save Files, Crusader gameplay:

* quicksave: at RobCo Tower Penthouse (all gear is in the Vertibird outside the tower)
* autosave: at Hunter's Lodge (all FTF companions are here, the Vertbird is in the backyard)