Fallout New Vegas
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S6S

Uploaded by

Sweet6Shooter

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About this mod

This file stops Tranquility Lane from de-aging you to child, which broke any race replacers which don't have child versions, and doesn't touch your pip boy, for better compatibility with pip boy replacers which get screwed up by the removal, addition, and re-equipping of the pipboy and glove.

Requirements
Permissions and credits
Translations
  • Spanish
Donations
Overview:
This file stops Tranquility Lane from de-aging you to child, which broke any race replacers which don't have child versions, and doesn't touch your pip boy, for better compatibility with pip boy replacers which get screwed up by the removal, addition, and re-equipping of the pipboy and glove.
As such, you can use your pipboy in the sim. Don't try to abuse this. Things work fine if you just complete the sim as normal, without messing with your pipboy or inventory. I'm not gonna try to make this foolproof; this section sucks and we all just want to get it over with. It doesn't deserve my effort to make it function flawlessly with these changes.
Instead of your race changing, you will simply have your scale reduced by 20%, then returned to your previous scale after the sim.

Requirements:
JIP LN, xNVSE, Johnny, the usual stuff.

Installation:
Regular installation. Place this lower in your load order if you aren't seeing these changes.

Compatibility:
Compatible with TTW 3.3
Incompatible with 3.2.2

Questions:
I've already finished tranquility lane and my armor or pipboy is broken! Will this fix it?
No. You can try player.unequip pipboyglove in the console. Idk if it'll do the trick, but it might.

Permissions:
Do whatever. Feel free to include these changes instead of requiring this file.

Support:
If you'd like to support my modding work or say thanks, feel free to donate via the Nexus or here at Ko-Fi.