hi, it's me again, now I'm faced with another problem, vault boy does not draw all limbs when receiving damage, reinstalling VUI+ helps, this is only half the trouble, after updating CVH the problem described above starts again, but that's not all, after reinstalling and updating everything I’m loading the save to check if everything is working correctly and that’s the problem, the vault boy has disappeared altogether, that is, when receiving critical damage to the limbs, the vault boy does not appear at all, starting a new game helps, sorry for my bad English, I’m using a translator :)
I found the reason why vault boy is not displayed for me, the reason is MAPMO after I disable this mod everything works fine for me, when I turn it back on after loading the save the vault boy stops appearing again
Now I’ve found exactly what the problem is, I reinstalled everything possible, installed both games and Tale of Two Wastelands anew, began to slowly install all the mods and check through each mod what the problem was, but the problem turned out to be the RAD mod - Radiation (is) Actually Dangerous - Overhaul. That's for sure!
That's strange! Especially considering I too have that mod installed. I will keep an eye out and see if I get the same issue. You should inform the mod author of your findings!
again, I apologize again, it turned out that if I turn off absolutely any mod in MO2, then Vault Boy starts appearing again, but if I restart Steam, MO2, then Vault Boy stops appearing again and if I enable a mod that I previously disabled then Vault Boy will appear again, I don’t know what’s causing this problem, but the console starts writing error: mismatched block structure again
I update the mods that I install when they release updates, right away, maybe there is a problem in the order of the mods themselves, maybe this problem is related to the order of your mods in MO2, do your mods have a loading order in MO2? or it doesn’t matter in what order they are installed, I just look in MO2 for one rewrite on all your mods. here is a link to the order of loading all mods on the interface - https://imgur.com/a/GaGmlh0 the latest mod is True Condition
and please look at this image, on the right you will see how Vault Boy works when receiving damage to the limbs - https://imgur.com/a/pn5kWHg
well now when I reinstalled the whole mod again, everything happened, almost, when I restart MO2 or Steam, everything works correctly, but when I restart my PC, the Vault Boy stops appearing again, but when I restart the save, only parts of it appear, the second screenshot clearly shows what it looks like
when receiving damage, only that part of the body on which I received lethal damage is displayed, although according to the idea the full figure of a man should appear, none of the mods overwrites these textures
in general, I figured it out, but now I’m faced with a completely different problem, in pip-boy the HP bar is stretched over the entire pip-boy, how can I fix this? check this - https://imgur.com/a/AijIEp0
I managed to semi-fix it, but this fix should be revisited as it is not 100% as it should be. CVH will be updated shortly! Edit: Fix is out now. I consider this a hotfix, as the real fix needs to be done by the author of Vanilla UI+ in the stats_menu.xml. He needs to add support to HD textures. I can easily do it myself in a minute, but no one is allowed to upload VUI+ files on NM.
The new VUI Plus update 9.10 seems to have done something with the mod as the crotch of the vault boy seems to be broken now. hope you can fix it please
You can easily fix this yourself, either by editing the texture so that it matches the vanilla norm or by editing the paperdoll.xml file to subtract 1 pixel from <_paperdoll_leftleg_x>. I couldn't do this myself because it would make the vanilla leg protrude a bit from the torso.
Find paperdoll.xml, either by looking through your files or inside of Vanilla+ UI in MO2 with notepad (or better yet notepad ++ (Download Notepad++ v8.4.5 | Notepad++ (notepad-plus-plus.org)); and if you can't figure it out from there with axonis' instructions, you have bigger problems than a pixel in a computer game.
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I'm also unable to reproduce the problem, so there is not much I can do to help :/
here is a link to the order of loading all mods on the interface - https://imgur.com/a/GaGmlh0
the latest mod is True Condition
and please look at this image, on the right you will see how Vault Boy works when receiving damage to the limbs - https://imgur.com/a/pn5kWHg
check this - https://imgur.com/a/AijIEp0
Probably my fault. Looking into fixing this now.
Edit: Seems like an issue with Vanilla UI +, but I'll try fixing it.
Edit: Found the issue.
I managed to semi-fix it, but this fix should be revisited as it is not 100% as it should be. CVH will be updated shortly!
Edit: Fix is out now.
I consider this a hotfix, as the real fix needs to be done by the author of Vanilla UI+ in the stats_menu.xml. He needs to add support to HD textures. I can easily do it myself in a minute, but no one is allowed to upload VUI+ files on NM.
I think the former option is the best.