Can you please tell me how to increase the inventory capacity of the buggy? And it turns out that the buggy holds less than the ED-E. If someone makes such a mod, I would really appreciate it! I can’t make the mod myself, because. my Constraction Set does not see Frontier.
Those who do not want to put MadMax for fuel, etc. everything can be done through the console. When you have Jerry Can in your hands, enter player.showinventory in the console and find the line TFWeapJerryCan. Opposite it will be ID. You need to write in the console Player.Additem ID (the one you learned above). For me it looked like this "player.additem 2e72ccea".
click the buggy (or any vehicle you want to increase) so its name and ID appear at the top of screen
with it selected, type 'setav carryweight ####'
the value you set appears to be applied in a nonlinear fashion, did a quick test setting it to 300 and the result was 225.. id have to look at it but just adjust to your liking @djaal89
First off just wanna say amazing mod! I love having access to the buggy in the early game. However I am having an issue where when I enter the buggy I can't accelerate and the buggy just stands still. Do you know of any fix for this? Any help would be greatly appreciated.
Edit: The tank for the buggy is also full so gas shouldn't be the issue.
hmm.. i havent experienced that and nobody else has mentioned it yet.. id just say move it around your other vehicle mods as id assume a script issue and make sure its after the frontier.. try this as well which is a similar starting option.. ill be doing a pass on this soon to fix known issues.. sorry not much to go on gl
its a mechanic outfit from the frontier but i cant be sure where or if theres any faction connection.. i just searched mechanic in the geck and found it
27 comments
And it turns out that the buggy holds less than the ED-E.
If someone makes such a mod, I would really appreciate it!
I can’t make the mod myself, because. my Constraction Set does not see Frontier.
Those who do not want to put MadMax for fuel, etc. everything can be done through the console.
When you have Jerry Can in your hands, enter player.showinventory in the console and find the line TFWeapJerryCan. Opposite it will be ID.
You need to write in the console Player.Additem ID (the one you learned above).
For me it looked like this "player.additem 2e72ccea".
Thanks to the mod author!
click the buggy (or any vehicle you want to increase) so its name and ID appear at the top of screen
with it selected, type 'setav carryweight ####'
the value you set appears to be applied in a nonlinear fashion, did a quick test setting it to 300 and the result was 225.. id have to look at it but just adjust to your liking
@djaal89
Edit: The tank for the buggy is also full so gas shouldn't be the issue.