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Author notes
CC Attribution-NonCommercial-NoDerivatives 4.0 International https://creativecommons.org/licenses/by-nc-nd/4.0/
File credits
Consistent pip boy icons optional file contains icons based on one created by ItsMeJesusHChrist, with permission.
Donation Points system
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Changelogs
Version 2.3
Improved compatibility with Supplemental Ammo Crafting, handling the 12g flechette recipes better.
Version 2.2.2
Fixed broken scriptrunner scripts that had automatic compatibility in them due to me misunderstanding how scriptrunner works.
Version 2.2.1
Add Flechette Nails - Consistent Pip-Boy Icons. Thank you for granting me permission, ItsMeJesusHChrist!
Version 2.2
12 gauge flechette now requires repair 50 to craft.
Gun Runners' Arsenal is no longer a hard requirement. If Gun Runners' Arsenal isn't detected, the 12ga flechette recipes will be disabled.
Converting bunches into singular flechettes now only require repair skill 15.
Fixed conditions of conversion recipes to not require the player to have BOTH a regular flechette and flechette bunch.
Extracted BSA. It seemed overkill to have one for 2 files, plus it makes modding it easier.
The category and subcategory of the recipes will now change based on those of nails and 12 gague rounds, for compatibility with mods like Supplemental Ammo Crafting.
Version 2.1
changed nails recipe to require repair 15 and craft 25 nails for consistency with supplemental ammo crafting and makes more sense
crafting flechette bunches now require repair 75
flechette conversion recipes are now only visible if the player is holding flechettes
add vanilla enhancements patch
Version 2.0
Integration in lists is now done via script, no longer with hard edits. This should significantly improve compatibility with other mods.
This mod adds/restores 2 new ammo types for nail guns, Flechettes and Flechette, Bunches. They are smaller, low damage, but highly efficient armor piercing versions of nails. Flechette, Bunches fire 5 nails in one shot, making it a very powerful ammo type if all your shots hit.
Crafting Flechette Bunches can be crafted with 2 nails and 5 lead.
Bunches require repair 75 to craft, but singular Flechettes can be crafted with repair 50.
They can also be converted into singular Flechettes, a 1:5 conversion. This same recipe crafts 5 single Flechettes.
A single projectile does very low damage, but as a bunch they are deadly if they all hit.
Very high DT penetration, able to pierce Super Mutant armor and most robots.
The nails crafting recipe now crafts 25 nails instead of 5, and requires 15 repair skill.
If GRA is enabled, a new recipe will be added to craft GRA’s 12 Gauge Flechettes, using the same ingredients as Coin Shot but with a flechette bunch instead of a legion coin.
Requirements
Lonesome Road (Official DLC)
While this mod doesn’t require it, this mod was made with Tale of Two Wastelands in mind. Some things may be inconsistent but should be playable in a stock New Vegas game. It also pairs very well with my Generic Nail Gun mod.
Compatibility - Compatible with Tale of Two Wastelands, no patch needed. - Also pairs very well with Supplemental Ammo Crafting. Recipe categories will automatically change to match.
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