Fallout New Vegas

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Created by

S6S and Grey

Uploaded by

Sweet6Shooter

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About this mod

This is the Beowulf Sniper Rifle - a 12.7mm Sniper Rifle.
Wasteland integration.
Big Guns option.
Three texture options.

Requirements
Permissions and credits
Overview:
This is the Beowulf Sniper Rifle - a 12.7mm Sniper Rifle.

Features:
Three texture options - green (standard), tan, and dark tan.
One mod: a compensator. It uses the 12.7mm SMG's silencer. It's not a great fit, but I don't really care; I prefer adding utility to base game mods rather than adding new ones to the pool.
The weapon is found around level 20/tier 4.
Scripted additions to all base game formlists.

Customization:
The weapon can be made into a Big Gun with a toggle in the ini.

Requirements:
JIP LN, xNVSE, Johnny, the usual stuff.

Installation:
Regular installation.
Install an optional alt set of textures and load them after the mod if you'd like.
"Darker" textures are darker tan.
Tan textures are tan.

If you'd like kNVSE animations:
Install the WWP AR15 pack. Hide it's esp if you don't want it's model changes.
Install the JSON patch here. It won't overwrite the WWP json, so hide WWP's json if you're not using it's models.
For Inspect animations, go to meshes\characters\_male\idleanims\b42Inspect\EDIDs in the WWP AR15 folder, copy the WeapNVServiceRifle folder into meshes\characters\_male\idleanims\b42Inspect\EDIDs of your JSON patch folder. You'll have to create the folders. Rename it to Weap127mmSniperRifle. Done! 

Compatibility:
Compatible with TTW 3.3
Incompatible with 3.2.2.

Internally patched for S6S Perks.
 
Questions:
.50MG version?
12.7mm makes the most sense and I'm happy with it this way.
Make it automatic?
Maybe. Don't count on it, but maybe.
Your LOD is a nightmare!
Yeah I know I've changed a lot of junk and haven't regenerated it yet.
I looked in FNVEdit and the damage is really low for my TTW setup!
The damage is increased dramatically automatically for a TTW install by script.

Upcoming Versions:
I'm probably going to take the text off the magazine, but I've been lazy about it so far.
I also considered trying to find some iron sights to add to the model to make the scope an item mod, but I've been lazy about it and probably won't bother.

Credits:
Model and texture by Akinaro on Sketchfab
Rigging and NV setup done by Grey.
Texture color edits by me.
Fixed normals by Matt of the TTW discord.

Scope from WWP Hunting Rifle:
"Scope - TheRizzler"

Permissions:
You cannot use this model or these textures in other works, the license doesn't allow for it. Feel free to make alternate esps however, if you'd like. They just have to require this mod for the assets.
Similarly, if you want to require this mod's assets, but include the weapon entry as part of a larger esp containing or requiring other mods as well, feel free.

Support:
If you'd like to support my modding work or say thanks, feel free to donate via the Nexus or here at Ko-Fi.