By generating NPC Face Textures using the fixed .egt files from Mostly Fixed FaceGen Tints, they no longer have the "mold face" problem. This mod includes these newly generated textures for the NPCs from Brave New World. With Hermit85's blessing, I've released them here so you don't have to generate them yourself.
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As described in Mostly Fixed FaceGen Tints: "A lot of characters (usually with darker skin) are affected by an unsightly green tint, though it can affect characters with lighter skin as well." Since Brave New World used vanilla .egt files to generate its FaceGen tints, it also has the same problem.
By generating NPC Face Textures using the fixed .egt files from Mostly Fixed FaceGen Tints, they no longer have the "mold face" problem. This mod includes these newly generated textures for the NPCs from Brave New World. With Hermit85's blessing, I've released them here so you don't have to generate them yourself.
This mod includes no plugin files (.esp or .esm files). It may not show up correctly if you don't have JIP LN, because it relies on the .override functionality for its bsa to override Brave New World's .bsa file.
Installation
Make sure you have JIP LN Installed correctly.
Install as you would any other mod. Make sure you either merge it with Brave New World, or install it so that it comes after Brave New World (in MO2, it should be below Brave New World in the left pane).
For more information, see
Mostly Fixed FaceGen Tints The gallery This video (ignore the beard, it's not included. that's from NVR3):