Fallout New Vegas

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dragbody porting TheFriedTurkey assets

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dragbody

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About this mod

This mod ports TheFriedTurkey's bighorner model from Fallout 4 and puts it into the original New Vegas.

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And we're back.

Using the assets from TheFriedTurkey found in Mojave Bighorners, this mod replaces the vanilla bighorner.

Installation is as simple as a drag and drop. Uninstalling is just a matter of deleting the files from this archive.

Please note: I have altered the vanilla dismemberment so the bighorner head does not get completely blown off by, say, a machete swing or small caliber bullet. The bighorner head always struck me as more substantial than to warrant entire cranial explosion. So, for this mod, I have made the dismemberment such that only a chunk of the side of the head is blow off. If you approve of this change from the vanilla model, great--I hoped you would. If you don't like the way I did it, then blame me and only me. It's a feature of how I ported the assets and not a feature intrinsic to the assets themselves as TheFriedTurkey created them. 

Should be compatible with everything that doesn't directly change the bighorner, but this mod will be incompatible with anything that directly changes it. 

Credit goes to TheFriedTurkey for the model and textures. 

A special thank you goes to TheFriedTurkey as well for his continued efforts creating high-quality content.

This mod is opted-in to the donation points program with 100% of the points going to Doctors Without Borders.