Fallout New Vegas
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S6S

Uploaded by

Sweet6Shooter

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About this mod

This little mod makes nearly the entirety of Lonesome Road irradiated, to increase difficulty, and highlight the desolation of the divide.

Requirements
Permissions and credits
Translations
  • Spanish
Changelogs
Overview:
This little mod makes nearly the entirety of Lonesome Road irradiated, to increase difficulty, and highlight the desolation of the divide. The dissipation time of the warhead explosions is also extended to functionally infinite by default.

The intent here is to make the radiation almost suffocatingly pervasive, demanding high use of rad chems or high quality rad protection gear.

Features:
Every external worldspace is now irradiated, at a configurable amount.
Many of the rad zones can be turned off.
Most internal cells are now irradiated as well.
Areas that were already completely irradiated now have a bonus, configurable rad amount.
Warhead/Nuke explosion rad dissipation time is configurable.

By default, there is exactly one safe cell with no radiation - Sunstone Tower. I also added a bed, to provide one location to be able to sleep in the Divide.

Requirements:
JIP LN, xNVSE, Johnny, the usual stuff.
Johnny Guitar's load editor ids setting must always be turned on. (It's on by default; don't turn it off. There's no reason to.)

Installation:
Regular installation. Reset your config ini options each update.

Patches:
Let me know if there's something you think needs a patch.

Compatibility:
Anything.

Limitations:
The config ini options aren't the clearest, cause I just named each one based on it's vague area.

Permissions:
Do whatever.

Support:
If you'd like to support my modding work or say thanks, feel free to donate via the Nexus or here at Ko-Fi.