About this mod
Adds more scenery and a few new NPCs to the Mojave Outpost to make it feel more alive.
- Requirements
- Permissions and credits
So far I've only touched up the exterior of the Outpost. There's a new NCR flag flying high above the barracks along with some other new set dressing, as well as an outdoor camp for travelers and a workbench for tinkerers (and players, mostly players). There's five new NPCs to be found too, waiting for the slow wheels of the NCR's bureaucracy to turn and let them on their way, along with a whole three (three!) new brahmin. I plan to expand these edits further later and spruce up the interiors as well.
This should be compatible with anything that doesn't completely overhaul the Mojave Outpost. Feel free to make compatibility patches or modify this further if you'd like.
Known Issues:
- I didn't modify any navmeshes, and while most of my additions are out of the way of NPCs and unintrusive, there are a few points where they may get briefly stuck. This usually fixes itself quickly and is fairly rare anyway.
Compatibility:
- New Vegas Landscape Overhaul Re-Remastered/Enhanced Landscapes for NVLO: Completely compatible and highly recommended.
- Uncut Wasteland: Completely compatible and highly recommended.
- The Living Desert: Completely compatible and highly recommended.
- Mojave Outpost Redesigned: Incompatible, will result in severe object clipping.
- Classic Adobe Buildings: Incompatible, moderate object clipping.
- Major Settlement And Mojave Population Overhaul: Should be compatible, but may result in object/NPC clipping.
Special thanks to BlooperReel and Qolore for inspiration on making this, especially Mojave Outpost Redesigned.