Fallout New Vegas
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krypto5863

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krypto5863

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About this mod

Drinking 20 gallons of water shouldn't heal you back to full health. Neither should eating a ton of food. This resolves that.

Requirements
Permissions and credits
Why
In a hardcore run, I stopped stressing over my health bar because I knew I could pop a few cans of cram and wash it down with radiated lake water and be good as new. Eventually this began to grate so I made this.

How
When the game starts, the script runs and it scrolls through every single food item and water type and changes any RestoreHealth type effects indiscriminately given a few set multipliers in the config file. As a result, you get no ESP and no conflicts, and it handles any and all mod added food items. It's safe to uninstall and safe to reinstall. However, it should be noted it only targets the RestoreHealth base effect, so if a mod makes something of it's own, it'll manage to squeak through it's health restore. But that'd be improper modding in most cases.

Usage
Initially this mod wasn't made for anything more than completely removing any restore effects from food items. After some consideration, criticisms and requests, I decided making this configurable was ultimately the best solution for everyone.

The multipliers in the config file are stored as float values. So if you type in 0.5, whatever health restoration magnitude or duration the item has will be multiplied by that value or halved in this case. Of course if you type in 2.0, it'll double.

Magnitude is how much health will be healed every second.
Duration is how many seconds an effect will last.
So do the math. You heal (Magnitude) health every second for (Duration) seconds.

It should also be noted that these are MULTIPLIERS. If an item has a duration of 0, basic math dictates 0 * 2 is 0. So keep that in mind if you see oddities with certain items never attaining durations.

RestrictToFoodItemsInLists option is one I don't suggest using at all unless you wish to forego most any mod compatibility because you have some mod that makes certain aid items into food items. At that point though, maybe you shouldn't use this mod or that one because they're very much incompatible in my opinion.

Known "Issues"
1. Water will still show HP in the source but it's not accurate and if you take a few gulps, you'll find your health bar doesn't move. If anyone knows how to resolve this, let me know
2. Old World Gourmet food health restore buffs are also gone. With this mod, any and all food items will not heal you at all unless a mod with a script does something later during runtime.