Fallout New Vegas

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AVeryUncreativeUsername

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  1. AVeryUncreativeUsername
    AVeryUncreativeUsername
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    FAQ:

    Q: Is this mod compatible with Legion Brotherhood Alliance?
    A: No. This mod replaces it.

    Q. Is this mod compatible with Functional Post Game Ending?
    A. Yes.

    Q. Is this mod compatible with Tale of Two Wastelands?
    A. Yes.

    Q. Is this mod compatible with Living Desert?
    A. It doesn't conflict, but there's no unique content added for TLD.

    Q. I installed FPGE and the Legion is attacking the Brotherhood at Hidden Valley. Is your mod broken? What gives?
    A. That is intentional. As Caesar states, the Brotherhood will need to be dealt with. Neither this mod, nor FPGE are broken. FPGE simply reflects what the ending slide states where the Brotherhood is routed from Hidden Valley.
  2. Finn935
    Finn935
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    My dialogue option doesn't appear... anyone can help? i complete all brotherhood quest ( and got idolized by them )
  3. tarmandur
    tarmandur
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    Honestly the ending slide about how the Brotherhood takes HELIOS for a brief moment makes more sense with this mod than without. You exterminated everyone inside the bunker but didn't destroy it, and that somehow means they still have leadership and numbers to take over HELIOS again?
    1. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      Surviving patrols, I guess. 
  4. Lakaiis
    Lakaiis
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    thanks for the mod, but i can't get the dialogue option to show for some reason. i've completed all the prerequisites to my knowledge

    EDIT: nvm got it working
    1. 7Rusty
      7Rusty
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      how, tell me
    2. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      Ensure to complete Tend to Your Business or Eyesight to the Blind, then return to Caesar. If that doesn't work, then there's a mod conflict somewhere.
  5. AP84
    AP84
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    Does this require now nvse 6.30+ ?
  6. DravenLovecraft
    DravenLovecraft
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    Not a criticism of this mod but of this (former) vanilla feature
    But damn why do the speech success and speech failure options basically say the same thing? and why doesn't it account for the player having activated archimedes thus handing helios over to the legion already?
    Guess there were good reasons why they cut this, probably didn't have time to implement it properly 
    Regardless thanks a lot for this, some more options for our playthroughs are always nice
    1. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      Don't know. There wasn't much to work with. I restored what was there. It was probably cut for the same reason as House's equivalent option. They probably didn't think Caesar would budge with the Brotherhood, or maybe that such an option was contrived. But I think the option with NCR is just as contrived.
    2. rjd1922
      rjd1922
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      You could just make the option not show up if the Legion already controls HELIOS One. Also, why does enabling one dialogue option require all DLC and two different plugins?
  7. derpherpidyderp
    derpherpidyderp
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    Will Veronica still abandon the Courier after the battle of Hoover Dam with FPGE installed?
    1. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      Yes. The mod just ensures the Brotherhood will live long enough to be of use to Caesar. But as stated in the end slides, they still drive the Brotherhood out of Hidden Valley and HELIOS One. 
  8. valkore89
    valkore89
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    Can you update the changelogs for us?
  9. TechnoPanda32
    TechnoPanda32
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    can add a dialouge optiom to lie about the truce. idk if itll actually change anything. im playom the game wherre i play botj sides for an independent vegas. 
    1. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      It wouldn't change anything. I guess you could open up xEdit and edit the existing dialogue options, but in terms of adding a new dialogue option, it would ultimately be pointless. 
    2. TechnoPanda32
      TechnoPanda32
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      i guess i only ask from an rp standpoint. iv already set up a truce with the ncr and brotherhood so i basically wanna make caesar think they are allies if that makes sense.
    3. TechnoPanda32
      TechnoPanda32
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      im ultimatley working for him until he trusts me to get him when he is at his most vulnerable
    4. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      > iv already set up a truce with the ncr and brotherhood

      How did you even manage to do that? The Legion questline should have already failed by that point if you're that far into the NCR questline. 
    5. TechnoPanda32
      TechnoPanda32
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      seperate mod that removes that https://www.nexusmods.com/newvegas/mods/40478 so i can do the most content and roleplay as someone who is playing both sides
    6. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      Yeah no, I'm not going to workaround a mod that old. 
    7. TechnoPanda32
      TechnoPanda32
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      nah i dont think id need a work around. just one snafu unrelated to this mod. just an extra option thats basically a lie
    8. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      Still not happening. It'd just be useless cruft. 
    9. TechnoPanda32
      TechnoPanda32
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      okie just thought id ask
  10. fallout3123
    fallout3123
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    Hey so unless stated otherwise all your truce series mods are compatible with eachother or should i be careful?

    *edit* forgot to mention fpge and the tld patches aswell. all together alot of these mods plus those two probably would have some potential conflicts?
    1. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      I don't recommend using all of them together because there are some conflicts, and some of the scenarios are mutually exclusive. For example; you're not going to convince Caesar to spare the Brotherhood while also convincing House to join the NCR, while having the Followers to support House. So then it just ends up becoming a waste of load order space. I suppose you could try to aim and do multiple quest lines in one playthrough by saving and reloading. 
    2. fallout3123
      fallout3123
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      Ya, thats what i was thinking, having it be like the ultimate character build with different save games and just try them all out. When you say conflicts do you mean game breaking? Where one of the mods wont trigger right or at all if i have the other on too, or is it something i probably wouldnt notice?
  11. valkore89
    valkore89
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    Hey man thanks for uploading this, it's nice to have some lore-friendly cut content. I've already installed but a quick question; does Hardin need to be Elder in order for this alliance to work or is Elder McNamara fine as well? I prefer McNamara for the Brotherhood but WotansGlory version forced you to side with Hardin for this to work as far as I understand, did you fix that?
    1. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      Either one can be elder, but you do need to complete the quest they give you to join the Brotherhood (Eyesight to the Blind/Tend to Your Business).