Fallout New Vegas

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Anirvana

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Anirvana

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About this mod

Custom animations and reload sounds for the Heckler & Koch G11 from Classic Fallout Weapons Remastered (CFWR), as well as Classic Heckler G11 and Classic Heckler G11E from CFA.

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Custom made reload, jam, burst fire, inspect, equip and unequip animations for the Heckler and Koch G11 from Classic Fallout Weapons Remastered.
Heavily inspired from the animations made by Sully for the Fallout 4 mod, HK G11 K2 - Kraut Space Magic.
Note that there is no "actual" support for burst fire weapons in the FNV engine so the weapon is actually set as semi-auto in the ESP, my attack anim just utilizes the burstFire function of kNVSE to fire multiple rounds in one trigger pull/animation file. I might try to do a full auto version later.



Animation Showcase:


Short Gameplay Showcase:




Classic Fallout Weapons Remastered
kNVSE Animation Plugin
[also needs the requirements of the above mods, obviously]


B42 Inspect - Not required at all, but the inspect animation won't be useful without this.
B42 Weapon Inertia - Looks nice, not much else to say.
Jamming Fix and Optional Tweaks - Mmmm jams.



Thanks to
 
Januusz aka Johnsonn for his rig, tutorials and advice, couldn't have done this without him.
The Shiny Haxorus for his animation tutorial
Audixas for his help with the sounds.
Rockbiter68Visualcore/Frozen,  Xolerys, RageNClear and everyone else who assisted.

Credits to
Hitman47101 for the locomotion animations from his Service Rifle kNVSE Set.
Sully for the animations in the mod HK G11 K2 - Kraut Space Magic made by asXas, that I used as a reference.
MagmaCow on GameBanana for the sounds.