Fallout New Vegas
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Prevents NPCs from gaining addiction effects when using chems or alcohol

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<Unfunny title>

Did you know NPCs can get addicted to chems and alcohol like the player?

As in, they gain the withdrawal effects that the player can get, it doesn't make them crave or hustle for another fix or anything like that. That would've been cool at least.

This mod simply cures any addiction the moment it gets applied on them, so you don't have to be bothered by your companions SPECIAL dropping if they use chems regularly, for example.

That's it. I didn't know where to put yet another plugin eating up your load order, so do whatever you want with this.