About this mod
Adds animations to previously static Stage curtains, plants, trees and many other things that are used within Gomorrah. just a subtle asset replacer
- Permissions and credits
Short mod description
No esp or plugin used - just a simple asset replacer - changes over 30 assets from static to animated. impacts a variety of objects from Gazebos and stage curtains to palm trees and plants.
This mod has no requirements, will work in a vanilla game - just install normally and you are good to go -
Video below just shows a comparison at 100x speed to really highlight the animations
Only continue reading if you want a more in depth description
Long mod description
This mod is focused on bringing some more movement to Gomorrah by adding some subtle movements to various objects in game. such as Gazebos, Stage curtains and wall decorations as well as many plants and trees. I have also "fixed" the vanilla rotating female animation, stopping it from being jittery before each animation cycle, it is now just a constant smooth 360. The images provided with the mod showcase pretty much all the assets I have touched in game, but some images are just good looking images.
for those who have used my mods before you are probably familiar with the simple back and forth animations I have previously done, however in this mod thanks to AmaccurzerO and Pixelhate I have begun experimenting with mesh deformation animations. Which is why I was able to create Curtain animations and more appealing foliage.
This mod does not use an ESP or plugin, but I may be tempted to do some editing of vanilla asset placements due to them clipping into the walls by default, and thus impacting how my animations look.
Tents/Gazebos
Makes various parts of these Gazebos move in the wind. such as the roof and side curtains.
nvgamorrahgazebo.nif
nvgamorrahgazeboclosed.nif
nvgamorrahgazebopillows.nif
Chains, Cages and Skull column
These are the cages you see hanging from the ceilings
dancercage02.nif
dancercage04.nif
Just some chains - One of these might look a bit odd
gomorrahchain.nif
nvgomorrahchain01.nif
The asset below is a Colum which is used on the main stage at Gomorrah, it has skulls hanging from chains, I animated these hanging skulls with some subtle sway.
nvgomorrahcolumn04.nif
Lights & lanterns
Not that noticeable, but the chains are obviously moving.
moroccanlanternorange.nif
nvgomorrahmoroccanlamp01.nif
spherelight.nif
Gomorrah Rotating person
When you enter Gomorrah you can see this Animated rotating person - usually the animation does a weird animation restart, as well as having a weirdly positioned pole . I have "improved" both.
nvgomorrahgirlsign.nif
Hanging stage curtains and wall mounted decorations
adds subtle movements to the curtains - very subtle
nvgomorrahcurtain01.nif
nvgomorrahcurtain02.nif
nvgomorrahcurtain03.nif
nvgomorrahcurtain04.nif
nvgomorrahcurtain05.nif
nvgomorrahcurtain06.nif
nvgomorrahstagecurtain01.nif
nvgomorrahstagecurtain02.nif
nvgomorrahstagecurtain03.nif
gomorrahvelvetcurtain01.nif
gomorrahvelvetcurtain04.nif
gamorrahbedcurtain01.nif
Plants and Trees
if you have used my previous plant and tree mods you will need to let these assets overwrite, as they animations are in my opinion far superior.
nvdatepalm01.nif
nvdatepalm02.nif
nvdatepalm03.nif
nvitaliancypress01.nif
nvitaliancypress02.nif
nvqueenpalm01lights.nif
nvsagopalm01.nif
nvsagopalm02.nif
nvfalsespireaplant.nif
nvgoldfingerbanana.nif
Credits&Thanks
- Nexus and the nexus community
- Nifskope
- blender
- obsidian/bethesda - the assets used in this are just a mashup of their assets
- Blender nif extentsion
- Geck
- Geck extender
- NVSE
- Imgur
- Youtube
- niftools
- and all you, but especially dream for Gifting me Premium :)
- AmaccurzerO
- pixelhate