Fallout New Vegas

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theHatInTheCat

Uploaded by

theHatInTheCat

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56 comments

  1. HelloOkayThanks
    HelloOkayThanks
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    This mod alters navmeshes according to FNVEdit which makes it incompatible with Improved AI (Navmesh Overhaul Mod). The author of said mod says if your mod alters navmeshes you should make it an .esm not .esp, otherwise, even without his mod it can cause pathfinding issues and game breaking bugs. For that reason I'll be uninstalling, but feel free to give a shout if you ever decide to update the mod to an .esm!
  2. sriniboss
    sriniboss
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    This causes some sever lag when in the area, just a heads up! 
  3. STEFANOtotes
    STEFANOtotes
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    will this mod get any updates?
  4. KresoX
    KresoX
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    Very nice! That place needed life and activity. Olivia's place overlaps partially with Caravan Travel - Fast Travel Alternative's guy but those few overlapping objects can be easily disabled in console.
  5. noseofsauron
    noseofsauron
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    Just downloaded. Looks amazing, but the former ncr arms merchant appears to have gone missing.
  6. banditnexus
    banditnexus
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    Anyone know if the navmesh problem or whatever has been fixed? Looks like a dope mod.
  7. Kfactor096
    Kfactor096
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    Do you know if this would work with Classic Adobe 188?
    1. banditnexus
      banditnexus
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      I would also like to know this.
  8. whodatninja117
    whodatninja117
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    great mod, adds so much more life. i hope voice acting will be added someday.

    The Forecaster is sitting floating in the air, but he does that without your mod too.

    I have noticed a spelling error: "bussiness", there is one s too many.
    Also "Can you repair me some stuff" should be "Can you repair my stuff" instead.

    There is some incomptability with 188 Classic Mojave too.
    1. theHatInTheCat
      theHatInTheCat
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      The forecaster floats because funnily enough, the sitting animation is not made for children at all. And the spelling is basically me speeding through lines to get it done. Anyways this is getting reworked, but feedback is appreciated
  9. maspardi
    maspardi
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    Change the NPC Who talk like " WHAT DO YOU NEED ? BYE / LATER " with NPC Talk about "RUMOR"
  10. TheSmokingBong
    TheSmokingBong
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    Just saw that your Aerotech mod got updated and you mentioned wanting to do an update with this so I guess its time to mention the issue where everybody on the upper half likes to spawn in behind the meat shops counter when on fast travel and maybe consider making a patch for Mobile Truck Base Remastered as the navmesh next to where it spawns when traveling to the 188 seems to be a bit screwy with MTBR and has the same everybody behind the counter issue.
    1. theHatInTheCat
      theHatInTheCat
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      Yeah, I don't know why, but whenever you try to change the navmesh of this area there's a high chance you f*ck it up. Probably gonna redo it all, as I'm planning of changing the stalls positions and locations too. Also yes, a MTBR would be nice, didn't think about it since I don't use it anymore but I'll be having that in mind for other future projects too, thanks.