Fallout New Vegas

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Qwinn - Weijiesen - Dracomies

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kabyidon

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498 comments

  1. kabyidon
    kabyidon
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    Make sure you install FCO 2.3.1! Not any other version. 
    FCO is needed only for the assets. You can get rid of the .esp.

    CLICK THIS LINK AND READ BEFORE ASKING A QUESTION OR REPORTING A BUG.

    Is your game still crashing? Watch this video! 

    Recommended Mods

    TYPE4 - Body and Armors 
    More Modest Type 4 Body and Armor
    T4 - NVR3 - Together with the above, fixes neck seams for female NPCs.
    Alternative patches for Viva New Vegas - More updated patches for the mods in VNV.

    Kabyidon NPC Overhaul - A NPC overhaul meant to lower the reliance on the Hispanic race for certain named female NPCs.

    TL;DR: If you want something to be done, do it! GECK, FNVEdit, and all other tools you need are free. Contributions are always welcome. If you’ve made other patches, post them on Nexus. If you send a link to me, I will add a link in the mod description.



    UPDATE: Thank you all to those who enjoyed this mod and wrote a encouraging comment, or reported a bug with helpful information.

    This mod is not actively being updated. For those who want changes, the work in this mod is released under open permissions for those wishing to use it for any reason, read the permissions for more info!

    This is a big mod with a lot of moving parts. If you do find a problem, try your best and fix it! That's how I got in to modding in the first place, and it is more fun that way. Feel free to let me know in the Bugs section and I'll include it in an update. 
  2. morvar42
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    why do this mod require uncut wasteland.esm? there only esp version in nexus i cant find esm version
    1. kabyidon
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  3. RedOrangeHood
    RedOrangeHood
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    I absolutely love what this mod does. However, even following the link provided with FAQ, I cannot seem to solve my issue.

    I want to use Dragbody's overhauls along with this mod, and the link provided states that we need to make a patch and regenerate face textures.

    I am assuming by patch you mean a compatibility patch, of which there are many outdated guides which each have different solutions.

    What's more, I have no clue where to begin with regenerating face textures. If anyone could help it would be greatly appreciated.
  4. ILikeAnimeBitches
    ILikeAnimeBitches
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    Question, on the original mod that dracomies has it states it conflicts with ENB when you look at the detailed corpses or etc... Does this mod also have those same conflicts or has it been updated to support an ENB?
  5. soloxdolo
    soloxdolo
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    Followed instructions and it works amazing. Everyone is beautiful. 

    FCO who?... just get this.
  6. ProfFaceplant
    ProfFaceplant
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    So for some reason when I want to use the FCO custom races with this mod, as it should allow it for the player. They don't "look right" for example the courier race, he looks like this. Any fix for this?
    1. patrickpeppers
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      If you're talking about the crease in his head, that's supposed to be from the gunshot you take in the opening.
  7. Etherial1
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    BTW when i said that certain npcs have purple tinted skin i meant any npc that have certain African American races such as 

    BetterAAM
    BetterAAM2

    and there are some AA female races which are purple tinted
    1. kabyidon
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      I can't reproduce this. If you could maybe record a video and provide your modlist, that would be great!
    2. Etherial1
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      Alright i will
    3. animebaddieboi
      animebaddieboi
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      did you ever figure out what the issue was? having the same problem.
    4. Deathstruck
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      have the same issue. For example the african-american farmer at Goodsprings (by the Bighorners) has the weird purple tinted skin. No idea what could be causing it :/
    5. Deathstruck
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      enclosing a screenshot of the issue. in case it helps. Even when having only NVR3 revised and its requirements enabled and bLoadFaceGenHeadEGTFiles set to 0, I can't seem to get rid of the purple tint :(

    6. KurstVI
      KurstVI
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      Yep same issue
  8. KAIROX14
    KAIROX14
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    I was looking around and everything looks fine, however, the follower Willow (from Willow - A Better Companion) have a strange white texture in the face. I didn't check her on FCO, I used the version 1 and then tried the version 2 in the NVR3R menu but noting changed, then I tried using the version form FCO but she gets bald or the hair just clips through the hat.

    I would appreciate any idea on how to fix it.
  9. Groonfish
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    Hey! A bit of a weird bug/possible conflict? that I haven't been able to track down any comments on -- the two Followers Doctors in the Old Mormon Fort appear to have very tiny noses? Brand new sentence there. But does anybody know why this might be? Tried a new game, tried messing with the load order, not seeing any changes. Anyone else experienced this or know what's causing it?

    My mod list is pretty standard with almost no "uncommon" mods, and those that are uncommon don't affect the OMF. Anyone seen this bug before?
  10. dnisnigh
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    I keep getting missing meshes even with the correct FCO version. I think the issue is that FCO is not installing properly in MO2, since the FOMOD isn't working and I have to install manually, but I don't know if I am supposed to install all the options for FCO ("clean", "dirty", follower mods, etc) or just the folders under main. I have tried both and I am still getting missing meshes. However, if I disable NVR3R, I no longer get this problem. Any advice would be appreciated.

    Edit: I fixed it for now by making my own folders and put the correct FCO files, and it may also be a conflict with CKR patch so I'll move the question there.
  11. beheritan
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    So I noticed the last update for a Dracomies-friendly version was December 2023 / version 1.4.4.

    If my goal is to get a Dracomies-friendly version, why would I download 1.4.4 as opposed to version 2.0 from back in June of 2023?

    Basically I am just asking why we went backwards... did 2.0 demonstrate some sort of deal-breaking programming that made reverting to 1.4.4 necessary (and if so, what about 1.4.4 was updated in December) or, if this latest update actually built on 2.0.0 in December, should "version 1.4.4" more appropriately be called version 2.0.1?

    Thanks for all your hard work man, you're the best.
    1. kabyidon
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      1.4.x branch -> still has NPC packages, etc 
      2.0.x branch -> does not 
      The descriptions explain what each version is, don't think about it too hard 
  12. xxSTACKxx
    xxSTACKxx
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    is there anyway to revert the companions looks to their vanilla versions? i don't like the changes made.