About this mod
This brings to the game a recreation of the Wanamingo featured in Adam Adamowicz sketches for Fallout 3. A pack can be found roaming The Devil's Throat and Toxic Dump Site.
- Permissions and credits
- Changelogs
---DESCRIPTION---
This brings to the game a recreation of the Wanamingo featured in Adam Adamowicz sketches for Fallout 3. A pack can be found roaming The Devil's Throat and Toxic Dump Site.
According to Fallout Wiki Wanamingos are strange mutant animals that live mostly underground. Despite the rumors of their extraterrestrial origin, they were actually created with FEV as weapons for waging war on other countries and escaped into the wastes. They appeared in Fallout 2 and had a different design.
Morphologically, wanamingos are bipedal lifeforms that bear almost no resemblance to any other form of terrestrial life. They possess a large central body with a sizable mouth full of razor-sharp teeth, and a pair of long, tentacle-like appendages that appear to be used for both grasping objects and to batter opponents in combat. The creature's large head lacks visible sensory organs, but it does not seem to require eyesight in order to discern the location of prey. The creatures are devastating in close combat, chewing at foes and lashing at them with their tentacles. Through a process not entirely understood, these attacks also induce radiation poisoning.
A mutant wanamingo was considered for inclusion in Fallout 3 at one point, with an enlarged mouth, no tentacles, and a pinkish color. It was eventually cut, so the purpose of this mod was to bring it back to the game.
---FEATURES---
- A recreation of Fallout 3 Adam Adamowicz Wanamingo.
---LIMITATIONS---
* Wanamingo was rigged to a molerat; since half of its skeleton was used, there's an idle animation where it can appear floating on the air.
* The model lacks of Dismembered parts.
* The plugin provided only added Wanamingos to The Devil's Throat and Toxic Dump site to showcase the models. They won't appear anywhere else in the game.
---PLUGINS---
FO3Wanamingo.esp
--REQUIREMENTS--
Fallout New Vegas.
---INSTALLATION---
1) Download the file called FO3Wanamingo.zip
2) Unzip the file.
3) Open the folder called FO3Wanamingo.
4)Grab both Meshes and Textures folders and the plugin called FO3Wanamingo.esp and drop them into your Data Folder
(the one where your FalloutNV.exe and FalloutNVLauncher.exe are located).
5) Open Fallout Mod Manager or any other Mod Manager you're using, find the plugin FO3Wanamingo.esp you dropped in the Data folder and tick it. Start the game.
---UNINSTALLATION---
1)Go to your Data folder (the one where your FalloutNV.exe and FalloutNVLauncher.exe are located), open your meshes folder, then open your creatures folder, then open your molerat folder and erase the files Wanamingo.nif, WanamingoA.nif and WanamingoB.nif; then open your textures folder and erase the one called 1prodlimenbox; 4)Go to your Data folder again and erase the plugin called FO3Wanamingo.esp
---TOOLS USED---
Blender 2.49 (Reshapping).
GIMP 2.10.10 (Retexturing).
---CREDITS---
Prodlimen for reshaping and retexturing the original asset with the use of vanilla resources.
Adam Adamowicz for his wonderful Concept Art Sketches.
Obsidian for creating Fallout New Vegas and the original asset.
Blender and GIMP development teams for creating such amazing tools.
-PERMISSIONS-
You're allowed to use/modify this assets as long as you give proper credit.