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chrisgreely1999

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chrisgreely1999

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Makes the Psychic Nullifier Playable, and gives it lore-friendly stats and effects

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Makes the Psychic Nullifier Playable, and gives it lore-friendly stats and effects. To obtain it, you either need to kill The Forecaster (use Killable Children (NVSE)Killable Children (NVSE) esp Max Stacey Forecaster Patch) or console it in (player.additem 000EADDF 1).

It has a weight of 3 and a value of 1000, which is based on its stats in the original Fallout. It reduces Perception by 3, but increases Charisma and Intelligence by 1 (represents the device making headaches go away, but preventing "psychic" abilities). It also increases Energy Resistance by 15, because in FO1, it blocks telepathic attacks.

The model looks a little funny because it wasn't meant to be worn by adult characters. Maybe I'll end up making a new model for it at some point but for now it is what it is.

Screenshots use the Refurbed Psychic Nullifier retexture/remodel.

Requires Old World Blues, because the base game doesn't have an effect for increasing Energy Resistance.