Fallout New Vegas
0 of 0

File information

Last updated

Original upload

Created by

gigantibyte

Uploaded by

Erafox

Virus scan

Safe to use

About this mod

Can You Dig It? Dig in suburban and urban rubble piles and find loot! Vehicles are lootable too!

Permissions and credits
ALL CREDIT TO : gigantibyte 
You can use FNV version that do not have animation 
https://www.nexusmods.com/newvegas/mods/57418
======================================= ALPHA STATE WIP ====================================

REQUIREMENTS
------------
- XNVSE
- TTW

Version History TTW 1.0
• For Scav Vehicles need Third person ! 
• 24 hours to start dig again Rubs (BUG when retry redig if WAIT 25 hors animation dont work... have to dig another ..still dont find fix )
• I dont recommend go tfc or try doint things while scav .. still buggy sometimes make sure have a HealthSaveGame without this mod

Version History 0.04
- Vehicles are now salvageable through the use of a Scavenger Wrench. Scavenger Wrench is based on the 'The Wrench' mod by Benz10wheel.
- The chance of finding weapons and armor in rubble piles has been lowered.
- Fixed a bug where the original POV was not being restored after digging.
- The loot delivery system has been redesigned, to remove a factor I suspect was causing some people's games to crash.
- Tweeked the chances of finding loot to include the player's current level. The maximum possible chance remains the same, but lower leveled players will find less.
- If found, weapons and armor will now have a 5 to 25% condition level
- Removed a unique armor item from random loot
- Upgraded an unseen nif file.

About:

With all the awesome, but resource (clutter) hungry mods, another source for materials was needed. Now you can revisit all those areas you thought you picked clean to find more old junk.
Scavenger World will make it possible for you to search rubble piles and vehicles through the use of the special Scavenger Shovel and Scavenger Wrench. So much clutter just lying around loose, on shelves, in boxes, etc., it's not hard to imagine much more junk must have been buried when the bombs fell. You'll most likely find scrap metal, but almost anything can be found, including clutter (cans, bottles, etc.), meds, food, ammo, weapons and armor.

GAMEPLAY
Rubble Piles

To start digging in the rubble piles (the mounds with various junk sticking out of them), you will need a Scavenger Shovel.
1 - Purchase a Scavenger Shovel at Craterside Supply in Megaton, or Flak 'N Shrapnel's in Rivet City.
2 - find a rubble pile
3 - equip the Scavenger Shovel (holster it if you wish)
4 - hit your activate key (default 'E'), not the attack key
If the pile is lootable, the digging animation will start.
>> To break out of digging mode, hit your forward key (default 'w'). Note that the pile can still be looted.<<
Once digging is complete (in 4 to 5 real seconds), you will have access to the pile's contents. For a demonstration, see this video:
Once you "close" the pile, you will not be able to loot it again for a week or two, so be sure to grab what you want once it "opens". Because of continuous heavy basting throughout the wastelands, erosion and weathering, more items will become available to find every 7 to 17 days.

Rubble Pile Loot
I won't list all the possible items, but here are the odds for the different categories. These numbers may change in a future release.
scrap metal........Chance Bonus + 40%
common junk........Chance Bonus + 25%
"valuable" junk....Chance Bonus + 20%
weapons or armor...Chance Bonus + 15%
chems..............Chance Bonus + 10%
5 to 15 ammo.......Chance Bonus + 5%
"great" junk.......Chance Bonus %

Chance Bonus = Player's Luck
+ (Player's level / 3)
+ (number of piles looted / 100)
- 10
+ 10 if player has the Scrounger perk.

The looted piles stop being counted after 2000.
The chance of getting an item from any category, is independent of what you get from other categories. You may get items from several categories and you may get nothing at all.

Vehicles
To salvage vehicles, you will need a Scavenger Wrench, available to buy at the same vendors who sell the scavenger Shovel.

1 - Buy a Scavenger Wrench.
2 - Equip the Scavenger Wrench.
3 - Find a car or truck that is not burned out
4 - Hit activate (default 'E') and the salvage animation will begin.
5 - Each vehicle has 3 compartments - trunk, glovebox, and engine. Hit activate again to salvage the next compartment.

Scavenger World will not conflict with the 'Vehicle Overhaul' mod, however until the compatibility patch is complete, the Scavenger Wrench will not work on vehicles 'Vehicle Overhaul' modifies. 'Vehicle Overhaul' still functions as normal, but any vanilla vehicles added by other mods will be salvageable with the Scavenger Wrench.

Loot should be plausible for each compartment. Let me know if you don't find it lore friendly.
Salvaged Vehicles will still be capable of exploding.

Known Issues
------------
- When the player breaks out of digging mode, the digging sound continues for a few seconds.
Of course report anything else you find.
Technical details
----------------
This mod uses 100% custom game objects. No vanilla objects or cells have been modified. The rubble piles and vehicles remain the same static objects they were before, however, after the player has looted a pile or vehicle, Scavenger World will take ownership of it. This has no affect on normal gameplay since piles or vehicles cannot be picked up and have no function. Scavenger World should only conflict with other mods using the ownership flag on rubble piles.

Extra care was taken not to eat up unnecessary processing time. When not in scavenger mode, i.e. when the scavenger shovel is not equipped, the quest script runs at default speeds.