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AvtomatKalashnikov47

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AvtomatKalashnikov47

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25 comments

  1. AvtomatKalashnikov47
    AvtomatKalashnikov47
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    There was an oversight causing the mod not to work properly. Took only a few days to notice this, it's finally fixed now.
  2. BioX853
    BioX853
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    Hi Panzer, can this be used alongside push's Mojave Arsenal and its GRA merged optional file instead of Gun Runners' Arsenal Merged by slippyguy?
    1. AvtomatKalashnikov47
      AvtomatKalashnikov47
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      Probably yes, but I haven't tested to be sure.
    2. BioX853
      BioX853
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      I see. Also, I assume this would be redundant if one were to use a mod like this Ending-Based DLC Item Integration? There is an option in the INI file that allows for the integration of GRA items.
    3. AvtomatKalashnikov47
      AvtomatKalashnikov47
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      I haven't used the mod aswell, but I believe so.
    4. BioX853
      BioX853
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      Oh and btw, if using this with Mojave Arsenal, are there any settings in the INI that one may need to switch to 0? Like bNonCustomWeapons or bCustomWeapons. If I'm correct, these options add the gra weapons to vendors only, which I fear may stack on top of this mod.
  3. Magicwhip
    Magicwhip
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    How much this conflicts with JSawyer?
    1. AvtomatKalashnikov47
      AvtomatKalashnikov47
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      Not sure. Haven't tested.
  4. MajinHaku
    MajinHaku
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    Does this work in ttw with the traders in the capital wasteland?
    1. AvtomatKalashnikov47
      AvtomatKalashnikov47
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      No. I don't think you should use this mod in TTW, since TTW already intergrates the GRA weapons into the wasteland.
  5. hnmquang1998
    hnmquang1998
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    can you please do a similar integration mod for NPC but with armor and power armor?
    1. AvtomatKalashnikov47
      AvtomatKalashnikov47
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      Why? These kind of clothes were only designed for their specific DLCs and wouldn't fit to the Mojave Wasteland.
  6. zeiketh
    zeiketh
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    Great mod just what I needed for variety! I have noticed though that item drops for this are super rare, I've only gotten 2 items so far one from a fiend and one from a container and I've been playing with a lvl20+ courier for a while now. I play this alongside Weapons of the Combined Millenia though so maybe those two mods are taking a priority.
    1. AvtomatKalashnikov47
      AvtomatKalashnikov47
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      That's weird, I also thought they would frequently spawn.
  7. ErebusCalling
    ErebusCalling
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    Do you know if this mod is compatible with WMX?
    1. AvtomatKalashnikov47
      AvtomatKalashnikov47
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      100% guaranteed.
    2. ErebusCalling
      ErebusCalling
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      Thanks, I've noticed some issues and I'm trying to narrow it down between this mod, WMX and GRA Merged.

      I'm running into an issue where none of the vanilla weapons can use the GRA Ammo.

      ex, I've got a varmint rifle with the suppressor, extended mags and it won't use 5.56 match?
      Hunting shotguns won't use the magnum buck from Handloader etc.

      Does this mod include ammo compatibility on top of the other functionality?
    3. ErebusCalling
      ErebusCalling
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      Error caused by Companion Infinite Ammo!
  8. ShaggyInPoint
    ShaggyInPoint
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    TTW COMPATIBLE ?
    1. AvtomatKalashnikov47
      AvtomatKalashnikov47
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      Probably. Didn't install TTW and had a hard time installing so it can be played seperately. I have tons of mods, you see.
  9. NoMoreHero07
    NoMoreHero07
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    Do you have plans to integrate DLC weapons as well? Just like adding .45 ammo from honest hearts for example? I'm definitely gonna download this mod since I feel like playing fnv again.
    1. AvtomatKalashnikov47
      AvtomatKalashnikov47
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      Maybe later.
    2. NoMoreHero07
      NoMoreHero07
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      Cool! I'm looking forward to it.
  10. tarakotik
    tarakotik
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    after installing this mod and the other mods you recommended in the description, it says that the mod is "redundant" (in mo2) when put above rewarding exploring. if you don't use mo2, redundant basically means that the mod is no longer necessary because all of it's contents are changed by another mod. when putting the mod below rewarding exploring, rewarding exploring gets marked as redundant. what should i do? thanks.
    1. AvtomatKalashnikov47
      AvtomatKalashnikov47
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      I tested them myself, you can run them both just fine and there'll be no problems.
  11. 54yeggan
    54yeggan
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    10/10 robbed an NCR caravan and got shot dead by a GRA 12.7mm SMG xD

    Thanks for the mod, seemed dumb that GRA guns existed and could be sold yet were rarely used :V