Fallout New Vegas

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Ashens2014

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Ashens2014

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  1. Ashens2014
    Ashens2014
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    This was supposed to be a quick little pack, but it ended up taking like 3 hours. I hope you all have fun playing in the park this weekend!

    if you download the fix - remember  when you click overwrite all, you will have to reinstall the slower merry go round if you had that installed. 
  2. leo2link
    leo2link
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    Chance we'll see your animated mods in a ALL-IN-ONE version?
  3. KresoX
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    Very nice!

    My recommendation for a neat little mod pack, install in this order:
    (1) Physically Based Parkware. Vortex reports 1 conflict with Weapons of the New Millenia (Textures/Effects/shinyblue_e.dds), I just let the PBP win.
    (2) Animated Park Equipment Pack (install only the patch: Physically based Parkware Patch-72264-V5-1677227266) to animate it. Let it win over PBP, of course.
    (3) Animated Park Equipment Pack Oversight Fix .esp is a neat little fix to stop the merry-go-round that's leaned against a wall in the Storage building at the Black mountain from spinning. Just beware that this last mod adds to your plugin count. You probably won't care if you have a low number of mods and plan to keep it that way, but I'm currently at exactly 190 so I'll rather ignore it or simply disable it in console.
    1. WastelandSentinel
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      i tried that and for some reason its saying that they are now redundant i followed you suggested list 
    2. KresoX
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      Who says, Vortex? If so, what does it say, what's exactly redundant?
  4. Shmow0
    Shmow0
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    Awesome mod as always, I really appreciate the compatibility patch too. Small note though: Currently, on half-broken swingsets, the broken seat and the chain attached to it sway in the wind even though this doesn't really make much sense, because it should be weighed down. This is an incredibly small nitpick, not immersion-breaking at all, and I don't expect you to bother changing it. Still, I thought I'd mention it since you seem very responsive to little things like this and you might care. Thank you for all you do!
    1. Ashens2014
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      Brightened my day, thank you . you know you left this comment on the mod on its 2nd birthday lol . although it was made two years ago I do remember considering things like that, it must have been an oversight in my logic . :)
  5. Sephnier
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    Thanks for making a patch with Physically Based Parkware.
    1. Ashens2014
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      lets see paul allens patch? 
  6. JoeCasaubon
    JoeCasaubon
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    Thank you very much for the Physically Based patch, Ashens2014! So nice to be able to field both mods.
    1. Ashens2014
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      no problem  
  7. JoeCasaubon
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    So good, thanks for this, Ashens!

    A patch for Physically Based Parkware (https://www.nexusmods.com/newvegas/mods/79684) would be gold.
    1. Leadrainpbh20
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      I second this motion.
  8. SpartanISW108
    SpartanISW108
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    I'm using some moveable static pieces for these models, do you know if there is any way to merge the animation into a model that is also havok enabled?
    1. MichaelSaultz7
      MichaelSaultz7
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      I heard that. Havok animation effect overhauls will be coming by 2030 probably lol hang in there bud
    2. Ashens2014
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      someone is working on HDT for new vegas?
  9. Charmareian
    Charmareian
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    Your animation skills have improved, good stuff.
    1. Ashens2014
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      Thanks charmareian! glad someone noticed, probably going to be redoing a few mods now I know what to do!
  10. FreddyTheClown
    FreddyTheClown
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    Are you able to add in just the swing as a patch or separate file? I'd do it myself but I haven't the slightest clue on how to lol.
    1. Ashens2014
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      just quickly did it for you - its in the optional section - :)
    2. FreddyTheClown
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      Appreciate it a ton man!
  11. stachada
    stachada
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    this looks fantastic, and even a bit eerie. Just wondering though, is there a way I can slow the animation a bit, or is that baked in? It just looks a little fast IMO, and if I can change the speed I'd want to adjust it my self. if not, that's fine.
    1. Ashens2014
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      I didn't record an update, but the video shows some old Animations. they are a bit different currently. but yeah the merry go round is very creepy. tell me how you like it in game, and if not it shouldn't be any trouble for me to update this, with a very slow merrygoround.