Fallout New Vegas

File information

Last updated

Original upload

Created by

PN Team and vin

Uploaded by

VinDanger

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Safe to use

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About this mod

This mod adds all of the remote explosives from Project Nevada and Project Nevada - Extra Options. They require a detonator to use and can be crafted at a workbench.

Requirements
Permissions and credits
[OVERVIEW]

Adds the following from Project Nevada:
  • Dynamite Charge (renamed to Remote Dynamite Charge)
  • Remote Pipebomb
  • Remote Frag Mine
  • Remote Plasma Mine
  • Remote Pulse Mine

From Project Nevada - Extra Options:
  • Satchel Charge, Remote (Renamed to Remote Satchel Charge, renamed the crafting recipe for clarity)
  • Fat Mine, Remote (Renamed to Remote Fat Mine, renamed the crafting recipe for clarity) (Requires the Mad Bomber perk)



[INSTALLATION]

Download and activate, load order doesn't matter. No extra steps required for the Equipment Standalone version.

IF YOU'RE USING THE MAIN VERSION YOU REQUIRE THE FOLLOWING FILES FROM PROJECT NEVADA:

  • \Meshes\pnx\weapons\1HandGrenadeThrow\pipebomb.nif
  • \Meshes\pnx\weapons\1HandMineDrop\minepowderchargemk2.nif
  • \Meshes\pnx\weapons\1HandMineDrop\remoteMineFrag.nif
  • \Meshes\pnx\weapons\1HandMineDrop\remoteMinePlasma.nif
  • \Meshes\pnx\weapons\1HandMineDrop\remoteMinePulse.nif
  • \Textures\pnx\icons\Pipboyimages\weapons\pnx_weapons_pipebomb.dds
  • \Textures\pnx\icons\Pipboyimages\weapons\weapons_powder_charge_mk2.dds
  • \Textures\pnx\weapons\1HandGrenadeThrow\pipebomb.dds
  • \Textures\pnx\weapons\1HandGrenadeThrow\pipebomb_n.dds

The mod's folder should look like this in MO2:



[CREDIT]

  • All credit for this mod goes to the PN Team for Project Nevada and Project Nevada - Extra Options.
  • Credit to ItsMeJesusHChrist for the splash damage perk image from Consistent Pip-Boy Icons.