Adds some extra meshes for LOD generation for structures which previously didn't have them and improves some vanilla ones. Less Horrendous Nellis tower, Urban overpass walkways, rock crushing plants, cranes, barns, 3D retaining walls and some ruined buildings. WIP.
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Changelogs
Version 0.11
Added Searchlight Firehouse. It's not perfect but it's a start. Will improve it with further updates if need be. Credit to summerian for bringing it to my attention that it didn't have an LOD model.
Version 0.1
Improved the barn LOD meshes. Still need to add the horizontal beams but I don't know if I should as I want to keep the mesh size small.
Added more ruined red brick buildings.
Version 0.09
Added one more ruined red brick building. Common on the Primm NCR side and Outer Vegas.
Version 0.08
Added broken overpasses, commonly found near Primm and the Nipton road reststop.
Fixed the barn normal maps.
Version 0.07
Improved the ruined red brick building mesh.
Added barns (e.g. Matthews Animal Husbandry Farm)
The overpass meshes are now separate as they need more optimization and can be considered experimental.
Version 0.06
Redid the retaining wall meshes. Now all the retaining wall blocks have more 3D LOD as opposed to the flat paper like vanilla ones.
Fixed a texture bug.
Version 0.05
Added new meshes for the wall blocks (common near Primm). Are no longer paper flat but conform to the actual shape of the full loaded meshes.
Cranes now have improved transparency (no longer peek into the void). Credits to the kind folks from the Helios One modding server (Rikako, Thain and Tankgirl especially).
Fixed the normal maps (credits to Zedas for pointing them out).
Added the Tree billboard from my Missing Hardwood Tree Billboard LOD file.
Version 0.04
Added exterior water tanks commonly seen near Clark's Field near Novac.
More 3 dimensional meshes for brick walls near underpasses by repurposing some vanilla meshes. They were originally flat 2d textures in vanillla.
Tried to make meshes for the broken overpasses (seen near Nipton Road Reststop) but failed. Will continue experimenting.
Version 0.03
Added meshes for the Samson rock crushing plant (outer Vegas).
Version 0.02
Added cranes.
FNV LOD SUPPLEMENTATION
A simple mod which adds some extra meshes for LOD generation.
I originally just planned to release just the new Less Horrendous Nellis Control Tower mod but I decided to include some extra LOD meshes from the base models I had made for my game for more distant LODs.
At the time of writing this, the new and improved meshes are:
Nellis ATC Tower Urban overpasses (commonly seen near the GrubNGulp and Repconn HQ) Generic red brick ruined building (example is the base used by the raiders between Nipton and the Mojave Outpost) Large orange cranes with proper transparency Rock crushing plants (seen near Outer Vegas and Sloan) Water reservoir tanks (Clark Field) Improved Generic Stonewalls (Common near Primm and Mccarran) Barns Retaining Walls and Blocks Searchlight Firehouse Dead Hardwood Tree
This will help fill out the wasteland LOD further.
I plan to make and improve some more meshes in the future so keep it tracked.
Just meshes, no esp.
For now, enjoy!
REQUIREMENTS FNVLODGEN
Just install the mod and run FNVLODGEN.
KNOWN ISSUES The overpass mesh file sizes are still a little on the large side. Need to reduce them further.