I've always hated how Charisma is, bluntly speaking, absolutely fucking useless. This mods fixes that.
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Changelogs
Version 0.3
Added option to use NPC INT in the skill check calculations.
Version 0.2
Fixed bug in mode 1 where SPECIAL checks were using the wrong scale
This mod makes it so barter and speech checks (and optionally, ALL skill checks) take into account both your charisma and the intelligence of the person you're speaking to (optionally, it can use the charisma of the person you're speaking to instead).
If you CHR stat and the INT of the person you're speaking to are the same, your skill won't change in dialog checks. Otherwise:
If your CHR is higher than whoever you're speaking to's INT stat is, the skill check will become easier. If your CHR is lower than whoever you're speaking to's INT stat, it will likewise become harder.
Difficulty scales with difference, if you have 5 CHR and the person you're speaking to has 4 INT, you won't see a big difference, but if you have 1 CHR and the person you're speaking to has 10 INT, good luck passing any skill check.
Enjoy!
P.S While not required, it is strongly recommended to use the "No Skill Tags" option in lStewieAl's Tweaks for a better experience.