Fallout New Vegas

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Spifferino

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Spifferino

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22 comments

  1. OfficiallyKP
    OfficiallyKP
    • member
    • 6 kudos
    These look good, but they look too good for Fallout New Vegas.
    1. Spifferino
      Spifferino
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      • 2,169 kudos
      excuse me?
    2. OfficiallyKP
      OfficiallyKP
      • member
      • 6 kudos
      Because Fallout New Vegas & Fallout 3 are so old when you add something that looks this good it just stands out.
    3. jimlahee243
      jimlahee243
      • member
      • 1 kudos
      That's why you get everything 2-4k. My game folder is over 100g and it's mostly textures. you just aren't doing it right lol

      They aren't going to remaster is anytime soon, so I'm glad others have. If you think it looks out of place why even bother
    4. pidermen
      pidermen
      • supporter
      • 0 kudos
      i will try the 1k version
    5. pidermen
      pidermen
      • supporter
      • 0 kudos
      the 1k version is good
  2. saitofutoshi88
    saitofutoshi88
    • member
    • 89 kudos
    Thanks :D
  3. NolanTheEpicGamer
    NolanTheEpicGamer
    • supporter
    • 6 kudos
    I am confused do I need both the nv and fo3 version of this mod if you are playing ttw
  4. Shawn132438
    Shawn132438
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    • 22 kudos
    Thanks for this mod, looks excellent!
  5. deleted15820359
    deleted15820359
    • account closed
    • 2 kudos
    Hello Spiffyskytrooper, thank you for the mod, the barrels look great!
    I have a problem with it though. I use ENB and I can see wide flashes of light in and outside Freeside for example. I'm pretty sure it is caused by your mod combined to ENB, because the flashes do not appear when I disable HQ Metal Barrels.
    Do you think this issue is fixable? ENB surely can be tweaked but I don't know which parameters I have to modify.
    Thanks in advance.

    EDIT: After some further testing I can positively say that my weird graphical bug is not caused by your mod. My sincere apologies.
  6. Rubenopal288
    Rubenopal288
    • member
    • 0 kudos
    God mod! 
  7. JoeCasaubon
    JoeCasaubon
    • supporter
    • 14 kudos
    Very nice mod, thanks to the diverticula/convolutions ambient occlusion produces some cool effects. The textures are One little problem though: The size (width) of the barrels is not correct - they are a bit too wide. There occurs an overlap with signs attached to barrels by Electro City that does not occur with vanilla ones. The sign's center point "sinks" into the barrels partly. The height of the barrels isn't correct, too: The upper edge protrudes into another barrel when several barrels are sitting on top of each other.
  8. deleted101433763
    deleted101433763
    • account closed
    • 0 kudos
    *dumb dumb question*
    1. KiCHo666
      KiCHo666
      • supporter
      • 562 kudos
      Author of this mod can freely use a modified collision mesh from Collision Meshes mod if they wish to make a compatibility patch. :)
  9. twizzOr
    twizzOr
    • premium
    • 88 kudos
    Unbelievably well done! Thank you.

    Care to take on the waste bins next? :)
  10. nickheggo
    nickheggo
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    • 619 kudos
    Nice, big fan!