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Scott Clam

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clayvn

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35 comments

  1. TedKordBlueBeetle
    TedKordBlueBeetle
    • member
    • 6 kudos
    I do believe that this is now included in NVMIM.
    1. darlingg
      darlingg
      • supporter
      • 11 kudos
      Meshes and Collision - Totally Enhanced Nifs (MAC-TEN) also addresses the same files, but I don't know if in the same way.
  2. JackHill2281
    JackHill2281
    • member
    • 0 kudos
    Clayvn, thank you so much! Ran into problem with flickering street_litter_02 pile in Jacobstown while using YUP, NVMIM and MAC. Your mod just works. Wonderful work, thanks again )
  3. Epolbadare
    Epolbadare
    • supporter
    • 25 kudos
    ive ttw and this mod doesnt work properly, maybe it just you cant fix this stuff due to different lighting mod you have, i guess, i tried NVMIM, same, doesnt work at all...i used simple lighting overhaul mod
  4. ChazzBazz2020
    ChazzBazz2020
    • supporter
    • 4 kudos
    Hey chief not sure if you are still working on this one, but it does seem the flickering is less noticeable but I think I've found one that is still affected.

    TaleOfTwoWastelands.esm/Architecture/Urban/Decals/StreetLitter01.NIF
    "StreetLitter01" (060A4054)

    It's in hubris comics. I've got this loaded after all my visual stuff. 

    Anyways thanks for the fix, for the bigger, most noticeable patches this does work great! 
    1. clayvn
      clayvn
      • supporter
      • 283 kudos
      Try with this mod off, I think TTW has these meshes fixed included.
  5. Duskill
    Duskill
    • BANNED
    • 75 kudos
    Racist.
    1. clayvn
      clayvn
      • supporter
      • 283 kudos
      lmfao
    2. Duskill
      Duskill
      • BANNED
      • 75 kudos
  6. GlassCannonsOnly
    GlassCannonsOnly
    • member
    • 8 kudos
    Maybe it's just me, but the mod didn't fix the black litter. These ones are still affected:
    StreetLitter01 (example in Fields' Shack)
    StreetLitterDark01
    StreetLitterDark02 (examples for both 01 & 02 in workers' bunkroom right before entering Salida Del Sol North bell tower)
    1. clayvn
      clayvn
      • supporter
      • 283 kudos
      I don't know why it doesn't work for some.
    2. GlassCannonsOnly
      GlassCannonsOnly
      • member
      • 8 kudos
      I tested it on an unmodded fresh save (except NVSE, OneTweak, and NVTF), so it's not like there's any conflicts I'm aware of.
  7. alexcroww
    alexcroww
    • supporter
    • 4 kudos
    Hi

    Thanks for the mod.

    I just wander, do you plan to make a transparent one so no more black trash.

    Thanks again.
  8. Platina6978
    Platina6978
    • member
    • 1 kudos
    Could it be considered to get this added to YUP?
    1. clayvn
      clayvn
      • supporter
      • 283 kudos
      if they want to, sure.
  9. deleted41141870
    deleted41141870
    • account closed
    • 2 kudos
    So far it hasn't really helped that much. Maybe a little but I still notice the flickering when the pipboy is on a lot of times. Keep in mind I'm using ttw and only reporting my findings from playing in dc for abt 12 hours now. Maybe the Mojave is different though. 
    1. clayvn
      clayvn
      • supporter
      • 283 kudos
      next time it happens can you open the console and tell me the editor ID of the thing it's happening to? and did you make sure this mod isn't being overwritten by any other mods? I'm using it on TTW and it's been working fine for me. Also you don't use New Vegas Reloaded do you?
    2. deleted41141870
      deleted41141870
      • account closed
      • 2 kudos
      As an easy example, I'm having this issue on Streetlitter01. I tested in the GNR building. I'm thinking maybe I've misread what this mod does though. My problem is that the street litter will flicker back and forth between the regular version and a darker (but not completely black) version. Apparently this mod stops them from turning pitch black? if so, I never had that issue so ig this mod just isn't necessary for me.

      PS: I was using nv reloaded 1.3 (which shouldn't have any problems like the newer versions). Without it I had the same problem
    3. deleted41141870
      deleted41141870
      • account closed
      • 2 kudos
      As an easy example, I'm having this issue on Streetlitter01. I tested in the GNR building. I'm thinking maybe I've misread what this mod does though. My problem is that the street litter will flicker back and forth between the regular version and a darker (but not completely black) version. Apparently this mod stops them from turning pitch black? if so, I never had that issue so ig this mod just isn't necessary for me.

      PS: I was using nv reloaded 1.3 (which shouldn't have any problems like the newer versions). Without it I had the same problem
    4. clayvn
      clayvn
      • supporter
      • 283 kudos
      yeah that will still happen a bit sometimes, happened for me in the anchorage memorial mirelurk den.
  10. locke44
    locke44
    • supporter
    • 0 kudos
    thank you for this
    1. clayvn
      clayvn
      • supporter
      • 283 kudos
      any time!