Westside Suburbs Uncut is an authentic, lore-friendly attempt to restore the large housing districts cut from around Westside during development of Fallout: New Vegas.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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Changelogs
Version 1.2
WestsideSuburbsUncut is now flagged as a .esm
Version 1.1
Add TV antennae to several newly-restored homes. Removed door from Fiend house (was supposed to look as if door was ripped from hinges but not convincing)
Overview
The outskirts of the city of New Vegas saw several iterations during the development of Fallout New Vegas and generally little is known about this cut content in the wider community. Some of the harshest cuts were made to Westside's suburbs, a sparse area in the released game that was originally much more built-up and visually impactful. Drawing on a variety of sources (Beta footage, legacy Navmesh, pre-Alpha map etc.) this mod aims to present for the first time a faithful recreation of this cut content.
Install 1. Open your New Vegas install folder, then find and open the Data folder. 2. Drag the contents of the .zip file into the Data folder.* 3. Start New Vegas. [I recommend you use FNVLODGen to create your own bespoke LOD.]