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Fallout 2AM

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Fallout2AM

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54 comments

  1. Fallout2AM
    Fallout2AM
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    Thank you to everyone, I hope it's useful to you all!
    It would be very nice if someone wants to share their mapmarker.ini with their Points of Interest, be it Mojave or DLCs, I could include them as optional downloads if you like the idea.
  2. Puckmaquinadefuego
    Puckmaquinadefuego
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    It works pretty well, but it's tedious having to pause the game to open MCM and put a map marker, I hope a hotkey can be added someday to make this more dynamic to use
  3. evidant
    evidant
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    very goated mod i love being able to fast travel around an open strip with map markers to not lag
  4. Solsey
    Solsey
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    is there a way to import custom icons?
  5. psycros
    psycros
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    After installing I don't see anything in the MCM related to this mod.
  6. camokid95
    camokid95
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    You might want to advise people to be careful where they place the Map Markers, it can screw up scripting of the game. That's why The Strip doesn't have Map Markers. The activators and script NPCs to spawn or to trigger a quest might bug out if the player doesn't arrive from the the northern gate, or from the tram shuttle.
    1. aubrii
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      IMPORTANT NOTE: travelling to markers in places that usually are not reachable due to how a quest is done, you're most probably going to break some quests / game mechanics.
      it's in the description already. ^^
  7. JimboUK
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    Any idea what this is? https://i.imgur.com/Mv4BAVu.jpg

    I have the prerequisites and It works fine although my marker that was named "Lucky 38" has an odd name, aMM31Ref.
    1. Fallout2AM
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      The odd name comes when there's an issue with a string, taking its variable name instead than its value, and on your pic it seems an array isn't initialized. Can you please tell me your nvse and jip version? (eventually when you start the game on main menu if you open the console it should show you)

      When you say "my marker that was named", it means you're importing a file previously exported? or it's simply on a previous savegame?
    2. JimboUK
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      https://i.imgur.com/qsOSi51.jpg

      Jip appears to slightly be out of date?, NVSE is the latest stable one from Silverlock.

      The marker was one I created, it was correct when I checked after creating it, it was later that I noticed it had changed to the current name. I couldn't tell you when it changed, I didn't notice it for while. If it's an oddity on my end that's fine, it works and I've playing long enough to know where every place on the map is, I don't really need the labels. 
    3. Fallout2AM
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      Mmmh 55.72 is about end 2020, are you sure xNVSE wasn't already a mandatory requisite?

      I admit I never tried with old versions like these. If for you an update is a problem, I could maybe test with your very own versions, but you should PM me JIP since I can't find that version anymore.

      However, I would like to ask you if you can make an extra attempt eventually. Make a clean save: remove the mod, save on a new slot, reinstall the mod, reload that very new save. Everything will re-initialize from scratch, and if you had exported mapmarks on file you can simply reload them.
    4. JimboUK
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      I sent you a PM.
    5. aubrii
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      Random out of context question, what font are you using for console, jimbo?
    6. JimboUK
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      I have no idea, I don't remember installing a different font so it might have come with something else, it must have been there quite a while because I don't remember any other font.
  8. Willcario
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    Hey, could you please make an option so that we can set markers down inside of interiors? I want a fast travel marker inside my Lucky 38 suite so I don't have to take the elevator up every time to drop off my loot... Thanks!
    1. Fallout2AM
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      Mmmh... Let me run few tests first...
  9. aubrii
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    this mod is my KINK
    i will never play without it, thank you so freaking much !!!!
    1. Fallout2AM
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      Thank you!
  10. djqtsmsdlfma
    djqtsmsdlfma
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    THIS SOUNDS SO GOOOOOD
    I wanna use this so bad but my game crashes while loading the saves...Is TTW compatibility confirmed?
    1. BlLLthecat
      BlLLthecat
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      Could be from not having one of the required mods. Make sure you have current versions of Requirements (and loading thru NVSE)
      NVSE
      JIP NVSE
      MCM
    2. Fallout2AM
      Fallout2AM
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      Mmmh I can't think to any obvious reason why TTW shouldn't work
  11. Maxime117
    Maxime117
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    Wow! That's cool!

    If I may makke a suggestion, could you add a customizable hotkey that pops-up the name and category menu while playing?
    1. Fallout2AM
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      Hello, hope you enjoy!
      At first I though to use a hotkey, but after some considerations I ended up thinking that the MCM solution was more reliable. Let me think a little more about it...
    2. Fallout2AM
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      Ok I though about it. Would you be interested in sharing a couple of PMs to see if it's doable?
    3. Maxime117
      Maxime117
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      Sure!
    4. Fallout2AM
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      I've uploaded the new version with the hotkey :)
    5. Maxime117
      Maxime117
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      Nice job!
      Did you script it the way I suggested? ^^
    6. Fallout2AM
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      Yes! except deleting the marker, it would be better doing it directly in MCM to not make mistakes
    7. Maxime117
      Maxime117
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      Cool! :D Thanks for doing this, will try it out soon