Fallout New Vegas

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FaramH

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FaramH

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49 comments

  1. FaramH
    FaramH
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    There are more things planned. Will improve them once I finish the NV city overhaul I have planned.

    Keep it tracked!
  2. genmax12
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    Is this still being worked on?
    It's really dope and love all your work!
  3. Cutjems1141
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    Wasn't there some cut content about teaching the kids skills that may be needed in the wasteland like how to properly reload ammo or barter?
  4. drevviken
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    Love this overhaul but what enb are you using in the screens...? I use George's and the red light (which I love the most about this mod) is like a small sun at night. 
  5. Rocketpouncer
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    https://www.moddb.com/mods/better-places-personal-merges-mod-tweaks-and-occasional-overhauls-of-fnv-spots

    A merge of several of my favorite "lil'" overhauls of New Vegas locations (With some tweaks, fixes and additions. Requires originals ):
    Better Bases - Kings
    Better Bases - NCR
    Less Empty Nellis
    Lived in sewers
    Cottonwood Cove Slave Market
    Lived In North Vegas Square
    Believable Grub n Gulp
    Little White Chapel
    Bonnie Springs Decorated
    Besides splicing all that it fixes some issues like a missing wall in King's school, and puts in some logical new things, like a a made by me Legion ghoul reaver at Cottonwood if certain conditions are met, or a chance to "Free the private property" at the same space (They'll most likely die anyway, unless you try Real hard ).
    Thanks a lot to all of those whose work is compiled and played with here, and have great holidays.
  6. YonikP
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    Welcomed update
  7. Williamthefluffyfox
    Williamthefluffyfox
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    I love this mod but when I use FNVLODGen it generates everything improperly for me, could you maybe add pre generated LOD?
    1. FaramH
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      That's not a good idea. LOD has to be generated on a user to user basis and is dependent on your load order and mod list. My game's LOD will not correspond to your LOD due to multiple reasons like installed textures, meshes and mods with esps. 

      Every user should generate their own LOD for their own setup.
    2. njferxzz
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      hello faram, i just wanna say great set of mods u got here but i just have 1 question from someone new to modding nv. 
      let's say i installed all of my mods, and i have nmc and ojo bueno and couple other that needs lod generated, how do i do that properly for a set of mods installed? 
    3. FaramH
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      Install your required mods and run FNVLODGEN. FNVLODGEN will handle the rest.
  8. Stormcloaks4life
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    This looks great. I loved the Gomorrah and Ultra-Luxe overhauls. What Nellis overhauls would you recommend btw?
    1. FaramH
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      Check the description.
    2. drevviken
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      Does load order with the overhaul mentioned in the description matter...? 
  9. Makron8
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    I'm a massive fan of your take on Primm in Less Empty Primm for how you always try to stay with lore while allowing for some fun story elements to be added wherever possible.

    The Boomers are actually one of my favorite factions because they are the antithesis of how over the top the rest of the Mojave is. They literally went with the "Boomer" motif because they are just a bunch of Vault Dwellers who think they are above everyone else and needed some way to "communicate" with the "knuckledragging savages" in the rest of the world. 
    There's just something I enjoy about their nonplussed reaction to your initial assumptions that they are just Aviation or explosive nuts, when in fact they think you're some hick from the remains of Las Vegas. 

    I'm glad you've done them justice by keeping with the true style of their upbringing (Such as actual WW2 posters and practical uses for leftover plane parts) without going too far into making them seem like a parody of what they are in the game.


    My only criticism would perhaps be that they really wouldn't dress their robots up, but honestly they're more interesting to look at with those hats, so It's not really an issue and the rule of cool is more important. (They would absolutely paint them, though. I imagine the eyebots would already have the colors from the Vault and the Boomers would just embellish them with the icons of their WW2 records)

    Also, I would think they would repaint the plane windmills with black and white paint to resemble the actual thing on a flightline, but that's probably not worth the effort of remapping the placeables..
    1. FaramH
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      Late reply but thanks for the comment. Enjoyed reading it
    2. Makron8
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      No problem. Your mods have so many interesting story elements added in, that I can't help but appreciate the result. 
  10. Zeppelin2
    Zeppelin2
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    What does the "cannot save (runtime only)" flag on the wastelandNV worldspace mean?
    1. Glenrhee
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      From what I know that's a potentially gamebreaking edit, and I don't know what it'd break in the mod to flip the flag back to vanilla. Gonna stop using this for the time being.
    2. FaramH
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      Yeah, gonna message Aston about it. He added the imposters for the windmills.

      Not a good thing to have that flag from what I know.
  11. TBGRicky
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    This is one of my favorite mods that I always keep in all of my playthroughs.  ;D