Fallout New Vegas

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prodlimen

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prodlimen

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About this mod

This brings to the game a recreation of Circus Circus hotel and casino, that has been located on the Las Vegas Strip in Winchester, Nevada, since 1968. A sample can be found inside New Vegas Strip, next to The Tops hotel and Casino.

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Changelogs
Circus Circus Las Vegas Hotel and Casino (MODDERS RESOURCE). 
 
---DESCRIPTION---
This brings to the game a recreation of Circus Circus hotel and casino, that has been located on the Las Vegas Strip in Winchester, Nevada, since 1968. A sample can be found inside New Vegas Strip, next to The Tops hotel and Casino. 
Circus Circus is the largest permanent big top in the world. Through the years its appearance has changed, and both the casino tent and Hotel featured in this mod were replaced by the Adventure dome and 2 bigger hotel buildings. 
 
---FEATURES---
- A static model of Circus Circus Las Vegas Hotel with its own collision mesh and glowing Neon Signs.
- A static model of Circus Circus Las Vegas Tent Casino with its own collision mesh and glowing Neon Signs.
- A static model of Circus Circus Clown Marquee with its own collision mesh and glowing Neon Signs.
- A static model of Circus Circus Merry Go Round Marquee with its own collision mesh and glowing Neon Signs.
- Custom LOD Models for all Hotel, Casino, Clown and Merry go round marquees.
 
---LIMITATIONS---
* The plugin provided only added the model inside New Vegas Strip, next to The Tops hotel and Casino, in order to showcase it.  
 
---PLUGINS---
CircusCircus.esp
 
--REQUIREMENTS--
 Fallout New Vegas.
 
---INSTALLATION---

1) Download the file called CircusCircus.zip
2) Unzip the file.
3) Open the folder called CircusCircus.
4)Grab both Meshes and Textures folders and the plugin CircusCircus.esp and drop  them into your Data Folder (the one where your FalloutNV.exe and FalloutNVLauncher.exe are located).
5) Open Fallout Mod Manager or any other Mod Manager you're using, find the plugin CircusCircus.esp  you dropped in the Data folder and tick it. Start the game.  
 
---UNINSTALLATION---
1)Go to your Data folder (the one where your FalloutNV.exe and FalloutNVLauncher.exe are located), open your meshes folder, then open your 1prodlimenbox folder and erase the files CircusCircusHotel.nif, CircusCircusHotel_lod.nif, CircusCircusHotelLOW.nif, CircusCircusHotelLOW_lod.nif, CircusCircusMarquee.nif, CircusCircusMarquee_lod.nif, CircusCircusMarqueeLOW.nif, CircusCircusMarqueeLOW_lod.nif, CircusCircusMerryGoRound.nif, CircusCircusMerryGoRound_lod.nif, CircusCircusMerryGoRoundLOW.nif, CircusCircusMerryGoRoundLOW_lod.nif, CircusCircusTent.nif, CircusCircusTent_lod.nif, CircusCircusTentLOW.nif, CircusCircusTentLOW_lod.nif;  2)Then go again to your Data folder, open your textures folder and erase the one called 1prodlimenbox; 3)Go to your Data folder again and erase the plugin CircusCircus.esp
 
---TOOLS USED---

Blender 2.49 (Shapping).
GIMP 2.10.10 (Texturing).
 
---CREDITS---
Prodlimen for shaping and texturing the original asset with the use of vanilla resources.
Obsidian for creating Fallout New Vegas.
Blender and GIMP development teams for creating such amazing tools.
George Moffitt, Ed Hendricks, George Tate and Thomas Dobrusky for the design of the Resort.
SpeedyB64 for his technical help to get the neon signs to glow. Neon resources from his mod Speedy Resources were very useful. Here's the link: http://www.nexusmods.com/newvegas/mods/39551/?] Speedy Resources by SpeedyB64
Phil Ruffin (Owner) and Rissman and Rissman Associates (Architects).
Ehamloptiran Sheson, FNVEdit Team and zilav for FNVLODGen, a really neat tool for the creation of LOD.
 
-PERMISSIONS-

You're allowed to use/modify this assets as long as you give proper credit.