Fallout New Vegas

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Created by

mc_tammer

Uploaded by

user826

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About this mod

This mod adds a fully-automatic magazine-fed 12-gauge shotgun to the game.

Requirements
Permissions and credits
Changelogs
*** This weapon is also available as part of my NIF-Bashed Weapons Mega-Pack ***

This mod requires textures from Dead Money and Gun Runners' Arsenal, but the DLCs are not needed to use the weapon in game.

DESCRIPTION
This weapon was primarily inspired by the look of the Tokyo Marui SGR-12 airsoft shotgun (which is apparently a replica of the Thor's Hammer from Resident Evil 7), but also incorporates elements from real-world designs such as the Atchisson AA-12 and Fostech Origin-12.

I started with the base game Bozar Light Machine Gun mesh and stripped it down to the bare receiver. I then added the pistol grip from the C4 Detonator, the magazine and trigger guard from the 25mm Grenade APW, the handguard from the Light Machine Gun, the rail system from the Marksman Carbine, the barrel from the Automatic Rifle, and bits and pieces from various other weapons.

Gameplay-wise, this weapon performs almost identically to the Riot Shotgun, but is fully-automatic (albeit with a slow enough rate of fire that you can easily fire single shots by practicing a little trigger control). It can be modded with the Light MG Expanded Drums and the 9mm Pistol Scope. I've also added the weapon to all the appropriate form lists, so that all perks and challenges that affect shotguns (i.e. Shotgun Surgeon) will work as expected.


LOCATION
The weapon can be purchased from the Gun Runners and other vendors across the Wasteland, or found in random loot drops. Of course, if you're feeling lazy, you can always use the following console command (Substitute ## with the Mod Index of the plugin in your load order):

player.AddItem ##000ADE 1;Gives 1 Auto Assault Shotgun

Detailed Instructions:
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The Mod Index is a two-character hexadecimal code, with a value between 00 and FF, that can be found using a mod manager. It should be listed somewhere beside the name of the plugin. After finding the Mod Index, open the console in game using the tilde (~) key, and type Player.AddItem <FormID> 1


INSTALLATION
Extract all the files in the archive to your New Vegas data folder (which is the same folder where FalloutNV.esm is located) and then enable the ESP either in your mod manager of choice, or under "Data Files" in the launcher that runs when you start up New Vegas.